Torque3D/Engine/source/terrain/glsl
Areloch b19a4b22c8 Implementation of reflection and skylight probes.
Moves lighting math to the diffuse/specular two-channel logic.
2018-09-16 22:15:07 -05:00
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terrFeatureGLSL.cpp Implementation of reflection and skylight probes. 2018-09-16 22:15:07 -05:00
terrFeatureGLSL.h Implementation of reflection and skylight probes. 2018-09-16 22:15:07 -05:00