Torque3D/Templates/BaseGame/game/tools/worldEditor
JeffR bae6a3f514 Fixes assignment of the mapTo field for terrain FX materials to point to the assetId rather than just the assetName, fixing the material mapping lookups
Fixes project import to comply to above change
Makes Material default mEffectColor to white instead of whatever default value it comes up with due to memset
2022-03-31 18:58:06 -05:00
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gui Adds cleanup of material and terrain material objects when creating a new asset of the respective type to avoid collisions when we immediately properly init the asset on creation 2022-03-30 01:38:15 -05:00
images Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
scripts Fixes assignment of the mapTo field for terrain FX materials to point to the assetId rather than just the assetName, fixing the material mapping lookups 2022-03-31 18:58:06 -05:00
main.tscript Fixes and cleans up various issues and error spam for core and tools folders 2022-03-17 02:43:18 -05:00