mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-09 07:20:40 +00:00
added libraries: opus flac libsndfile updated: libvorbis libogg openal - Everything works as expected for now. Bare in mind libsndfile needed the check for whether or not it could find the xiph libraries removed in order for this to work.
31 lines
1.1 KiB
C
31 lines
1.1 KiB
C
/*
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** Copyright (C) 2014 Erik de Castro Lopo <erikd@mega-nerd.com>
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**
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** This program is free software; you can redistribute it and/or modify
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** it under the terms of the GNU Lesser General Public License as published by
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** the Free Software Foundation; either version 2.1 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU Lesser General Public License for more details.
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**
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** You should have received a copy of the GNU Lesser General Public License
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** along with this program; if not, write to the Free Software
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** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#if __GNUC__
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#define ALWAYS_INLINE __attribute__ ((always_inline))
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#elif defined _MSC_VER
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#define ALWAYS_INLINE __forceinline
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#else
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#define ALWAYS_INLINE
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#endif
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static inline int32_t ALWAYS_INLINE
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arith_shift_left (int32_t x, int shift)
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{ return (int32_t) (((uint32_t) x) << shift) ;
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} /* arith_shift_left */
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