Torque3D/Engine/source/Verve/GUI/VEditorButton.cpp
2019-03-07 16:23:41 -06:00

217 lines
5.6 KiB
C++

//-----------------------------------------------------------------------------
// Verve
// Copyright (C) 2014 - Violent Tulip
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "Verve/GUI/VEditorButton.h"
#include "console/consoleTypes.h"
#include "gfx/gfxDrawUtil.h"
#include "gui/core/guiCanvas.h"
#include "gui/core/guiDefaultControlRender.h"
//-----------------------------------------------------------------------------
IMPLEMENT_CONOBJECT( VEditorButton );
//-----------------------------------------------------------------------------
VEditorButton::VEditorButton( void ) :
mIsDraggable( false )
{
// Void.
}
void VEditorButton::initPersistFields( void )
{
Parent::initPersistFields();
addField( "IsDraggable", TypeBool, Offset( mIsDraggable, VEditorButton ) );
}
//-----------------------------------------------------------------------------
void VEditorButton::onMouseDown( const GuiEvent &pEvent )
{
if ( !mActive )
{
return;
}
Parent::onMouseDown( pEvent );
onMouseEvent( "onMouseDown", pEvent );
}
void VEditorButton::onMouseUp( const GuiEvent &pEvent )
{
if ( !mActive )
{
return;
}
Parent::onMouseUp( pEvent );
if ( mIsDraggable && isMouseLocked() )
{
// Unlock.
mouseUnlock();
}
onMouseEvent( "onMouseUp", pEvent );
}
void VEditorButton::onMouseDragged( const GuiEvent &pEvent )
{
if ( !mActive || !mIsDraggable )
{
return;
}
Parent::onMouseDragged( pEvent );
if ( !isMouseLocked() )
{
GuiCanvas *canvas = getRoot();
if ( canvas->getMouseLockedControl() )
{
GuiEvent event;
canvas->getMouseLockedControl()->onMouseLeave( event );
canvas->mouseUnlock( canvas->getMouseLockedControl() );
}
// Lock.
mouseLock();
}
onMouseEvent( "onMouseDragged", pEvent );
}
void VEditorButton::onRightMouseDown( const GuiEvent &pEvent )
{
if ( !mActive )
{
return;
}
Parent::onRightMouseDown( pEvent );
onMouseEvent( "onRightMouseDown", pEvent );
}
void VEditorButton::onRightMouseUp( const GuiEvent &pEvent )
{
if ( !mActive )
{
return;
}
Parent::onRightMouseUp( pEvent );
onMouseEvent( "onRightMouseUp", pEvent );
}
void VEditorButton::onMouseEnter( const GuiEvent &pEvent )
{
if ( !mActive )
{
return;
}
Parent::onMouseEnter( pEvent );
onMouseEvent( "onMouseEnter", pEvent );
}
void VEditorButton::onMouseLeave( const GuiEvent &pEvent )
{
if ( !mActive )
{
return;
}
Parent::onMouseLeave( pEvent );
onMouseEvent( "onMouseLeave", pEvent );
}
void VEditorButton::onMouseEvent( const char *pEventName, const GuiEvent &pEvent )
{
// Argument Buffers.
char argBuffer[3][32];
// Format Event-Position Buffer.
dSprintf( argBuffer[0], 32, "%d %d", pEvent.mousePoint.x, pEvent.mousePoint.y );
// Format Event-Modifier Buffer.
dSprintf( argBuffer[1], 32, "%d", pEvent.modifier );
// Format Mouse-Click Count Buffer.
dSprintf( argBuffer[2], 32, "%d", pEvent.mouseClickCount );
// Call Scripts.
Con::executef( this, pEventName, argBuffer[0], argBuffer[1], argBuffer[2] );
}
//-----------------------------------------------------------------------------
void VEditorButton::onRender( Point2I offset, const RectI& updateRect )
{
// Fetch Texture.
GFXTexHandle texture = getTextureForCurrentState();
// Valid?
if ( texture )
{
GFX->getDrawUtil()->clearBitmapModulation();
GFX->getDrawUtil()->drawBitmapStretch( texture, RectI( offset, getExtent() ) );
}
else
{
if ( mProfile->mBorder != 0 )
{
RectI boundsRect( offset, getExtent() );
if ( mDepressed || mStateOn || mMouseOver )
{
renderFilledBorder( boundsRect, mProfile->mBorderColorHL, mProfile->mFillColorHL );
}
else
{
renderFilledBorder( boundsRect, mProfile->mBorderColor, mProfile->mFillColor );
}
}
}
// Render Text.
GFX->getDrawUtil()->setBitmapModulation( mProfile->mFontColor );
renderJustifiedText( offset + mProfile->mTextOffset, getExtent(), mButtonText );
renderChildControls( offset, updateRect);
}
//-----------------------------------------------------------------------------
//
// Console Methods.
//
//-----------------------------------------------------------------------------
DefineEngineMethod( VEditorButton, getState, bool, (), , "()" )
{
return object->getStateOn();
}