mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-04 04:50:31 +00:00
Processed core, tools and default modules to utilize assets Converted all console types that were string based, such as TypeImageFilename to utilize const char*/the string table, which avoids a lot of type swapping shenanigans and avoids string corruption Removed unneeded MainEditor mockup module Removed some unused/duplicate image assets from the tools |
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|---|---|---|
| .. | ||
| Images | ||
| btn_AddSml.psd | ||
| btn_Palette.psd | ||
| Buttons.psd | ||
| GuiProfiles.tscript | ||
| PropertyContainer.psd | ||
| VerveEditor.gui | ||
| VerveEditorGroupBuilder.gui | ||
| VerveEditorGroupBuilderGUI.asset.taml | ||
| VerveEditorGui.asset.taml | ||
| VerveEditorImportPathNodes.gui | ||
| VerveEditorImportPathNodesGUI.asset.taml | ||
| VerveEditorPreferenceGui.asset.taml | ||
| VerveEditorPreferences.gui | ||