Torque3D/Templates/BaseGame/game/tools/worldEditor
2019-08-07 01:27:39 -05:00
..
gui Adjusted init'ing logic to defer to project settings for the name of the play gui and mainMenu gui instead of hardcoding them 2019-08-07 01:27:39 -05:00
images Move the common shader and postFX stuff to core, and moved the debug visualizers to the world editor, where they're actually used. 2017-02-27 15:29:35 -06:00
scripts Adjusted init'ing logic to defer to project settings for the name of the play gui and mainMenu gui instead of hardcoding them 2019-08-07 01:27:39 -05:00
main.cs Added ability to pass ints to post effect shader consts 2019-06-13 00:37:12 -05:00