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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-12 19:31:41 +00:00
bump default fidelity from 0,0001 to 0.01 fix F32Range. needs to go from - to +, not smallest to largest positive value fix several misasigned validator ranges. most of which use some form of -1 default to do a Special Thing |
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| .. | ||
| flyingVehicle.cpp | ||
| flyingVehicle.h | ||
| guiSpeedometer.cpp | ||
| hoverVehicle.cpp | ||
| hoverVehicle.h | ||
| vehicle.cpp | ||
| vehicle.h | ||
| vehicleBlocker.cpp | ||
| vehicleBlocker.h | ||
| wheeledVehicle.cpp | ||
| wheeledVehicle.h | ||