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TorqueGameEngines
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Torque3D
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AzaezelX
b6c28638b0
crashfix: we don't actually need the texture coordinates for forward lit surface creation. at that point, the rest of the shader features have already filled out the info being looked up from the gbuffer for deferred. (was triggering errors with float2 vs float3 coord entries for terrain)
2019-07-21 23:03:32 -05:00
..
BaseGame
crashfix: we don't actually need the texture coordinates for forward lit surface creation. at that point, the rest of the shader features have already filled out the info being looked up from the gbuffer for deferred. (was triggering errors with float2 vs float3 coord entries for terrain)
2019-07-21 23:03:32 -05:00
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Merge branch 'MatInstanceViewer' of
https://github.com/Areloch/Torque3D
into Preview4_0
2019-06-27 00:36:56 -05:00
Modules
/vr
Moved VR module from core to a regular module, as not all games are necessarily going to use VR.
2018-09-19 16:03:58 -05:00