Torque3D/Templates
2017-10-12 01:41:27 -05:00
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BaseGame add nav path from inside of editor 2017-08-15 22:41:36 -05:00
Full Adds functionality to automate convex proxy objects for appropriate types. Instead of having to manually convert a zone or portal or occlusion volume to convex to edit it's shape, then back again, simply entering the convex editor will automatically convert them to proxy convex shapes, with a special material to denote them. 2017-10-12 01:41:27 -05:00