mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 04:34:48 +00:00
1352 lines
38 KiB
C++
1352 lines
38 KiB
C++
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "platform/platform.h"
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#include "gfx/bitmap/gBitmap.h"
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#include "core/resourceManager.h"
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#include "core/stream/fileStream.h"
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#include "core/strings/stringFunctions.h"
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#include "core/color.h"
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#include "gfx/bitmap/bitmapUtils.h"
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#include "math/mRect.h"
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#include "console/console.h"
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#include "platform/profiler.h"
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#include "console/engineAPI.h"
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using namespace Torque;
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const U32 GBitmap::csFileVersion = 3;
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Vector<GBitmap::Registration> GBitmap::sRegistrations( __FILE__, __LINE__ );
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GBitmap::GBitmap()
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: mInternalFormat(GFXFormatR8G8B8),
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mBits(NULL),
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mByteSize(0),
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mWidth(0),
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mHeight(0),
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mBytesPerPixel(0),
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mNumMipLevels(0),
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mHasTransparency(false)
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{
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for (U32 i = 0; i < c_maxMipLevels; i++)
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mMipLevelOffsets[i] = 0xffffffff;
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}
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GBitmap::GBitmap(const GBitmap& rCopy)
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{
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mInternalFormat = rCopy.mInternalFormat;
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mByteSize = rCopy.mByteSize;
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mBits = new U8[mByteSize];
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dMemcpy(mBits, rCopy.mBits, mByteSize);
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mWidth = rCopy.mWidth;
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mHeight = rCopy.mHeight;
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mBytesPerPixel = rCopy.mBytesPerPixel;
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mNumMipLevels = rCopy.mNumMipLevels;
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dMemcpy(mMipLevelOffsets, rCopy.mMipLevelOffsets, sizeof(mMipLevelOffsets));
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mHasTransparency = rCopy.mHasTransparency;
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}
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GBitmap::GBitmap(const U32 in_width,
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const U32 in_height,
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const bool in_extrudeMipLevels,
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const GFXFormat in_format)
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: mBits(NULL),
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mByteSize(0)
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{
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for (U32 i = 0; i < c_maxMipLevels; i++)
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mMipLevelOffsets[i] = 0xffffffff;
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allocateBitmap(in_width, in_height, in_extrudeMipLevels, in_format);
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mHasTransparency = false;
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}
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GBitmap::GBitmap(const U32 in_width,
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const U32 in_height,
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const U8* data )
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: mBits(NULL),
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mByteSize(0)
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{
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allocateBitmap(in_width, in_height, false, GFXFormatR8G8B8A8);
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mHasTransparency = false;
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for (U32 x = 0; x < in_width; x++)
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{
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for (U32 y = 0; y < in_height; y++)
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{
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U32 offset = (x + y * in_width) * 4;
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ColorI color(data[offset],
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data[offset + 1],
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data[offset + 2],
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data[offset + 3]);
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if (color.alpha < 255)
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mHasTransparency = true;
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setColor(x, y, color);
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}
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}
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}
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//--------------------------------------------------------------------------
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GBitmap::~GBitmap()
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{
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deleteImage();
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}
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//--------------------------------------------------------------------------
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void GBitmap::sRegisterFormat( const GBitmap::Registration ® )
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{
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U32 insert = sRegistrations.size();
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for ( U32 i = 0; i < sRegistrations.size(); i++ )
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{
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if ( sRegistrations[i].priority <= reg.priority )
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{
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insert = i;
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break;
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}
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}
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sRegistrations.insert( insert, reg );
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}
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const GBitmap::Registration *GBitmap::sFindRegInfo( const String &extension )
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{
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for ( U32 i = 0; i < GBitmap::sRegistrations.size(); i++ )
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{
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const GBitmap::Registration ® = GBitmap::sRegistrations[i];
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const Vector<String> &extensions = reg.extensions;
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for ( U32 j = 0; j < extensions.size(); ++j )
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{
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if ( extensions[j].equal( extension, String::NoCase ) )
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return ®
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}
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}
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return NULL;
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}
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bool GBitmap::sFindFile( const Path &path, Path *outPath )
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{
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PROFILE_SCOPE( GBitmap_sFindFile );
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const String origExt( String::ToLower( path.getExtension() ) );
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Path tryPath( path );
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for ( U32 i = 0; i < sRegistrations.size(); i++ )
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{
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const Registration ® = sRegistrations[i];
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const Vector<String> &extensions = reg.extensions;
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for ( U32 j = 0; j < extensions.size(); ++j )
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{
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// We've already tried this one.
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if ( extensions[j] == origExt )
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continue;
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tryPath.setExtension( extensions[j] );
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if ( !Torque::FS::IsFile( tryPath ) )
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continue;
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if ( outPath )
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*outPath = tryPath;
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return true;
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}
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}
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return false;
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}
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bool GBitmap::sFindFiles( const Path &path, Vector<Path> *outFoundPaths )
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{
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PROFILE_SCOPE( GBitmap_sFindFiles );
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Path tryPath( path );
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for ( U32 i = 0; i < GBitmap::sRegistrations.size(); i++ )
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{
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const GBitmap::Registration ® = GBitmap::sRegistrations[i];
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const Vector<String> &extensions = reg.extensions;
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for ( U32 j = 0; j < extensions.size(); ++j )
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{
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tryPath.setExtension( extensions[j] );
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if ( Torque::FS::IsFile( tryPath ) )
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{
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if ( outFoundPaths )
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outFoundPaths->push_back( tryPath );
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else
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return true;
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}
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}
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}
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return outFoundPaths ? outFoundPaths->size() > 0 : false;
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}
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String GBitmap::sGetExtensionList()
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{
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String list;
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for ( U32 i = 0; i < sRegistrations.size(); i++ )
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{
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const Registration ® = sRegistrations[i];
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for ( U32 j = 0; j < reg.extensions.size(); j++ )
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{
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list += reg.extensions[j];
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list += " ";
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}
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}
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return list;
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}
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//--------------------------------------------------------------------------
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void GBitmap::deleteImage()
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{
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delete [] mBits;
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mBits = NULL;
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mByteSize = 0;
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mWidth = 0;
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mHeight = 0;
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mNumMipLevels = 0;
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}
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//--------------------------------------------------------------------------
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void GBitmap::copyRect(const GBitmap *src, const RectI &srcRect, const Point2I &dstPt, const U32 srcMipLevel, const U32 dstMipLevel)
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{
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if(src->getFormat() != getFormat())
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return;
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if(srcRect.extent.x + srcRect.point.x > src->getWidth(srcMipLevel) || srcRect.extent.y + srcRect.point.y > src->getHeight(srcMipLevel))
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return;
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if(srcRect.extent.x + dstPt.x > getWidth(dstMipLevel) || srcRect.extent.y + dstPt.y > getHeight(dstMipLevel))
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return;
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for(U32 i = 0; i < srcRect.extent.y; i++)
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{
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dMemcpy(getAddress(dstPt.x, dstPt.y + i, dstMipLevel),
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src->getAddress(srcRect.point.x, srcRect.point.y + i, srcMipLevel),
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mBytesPerPixel * srcRect.extent.x);
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}
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}
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//--------------------------------------------------------------------------
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void GBitmap::allocateBitmap(const U32 in_width, const U32 in_height, const bool in_extrudeMipLevels, const GFXFormat in_format )
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{
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//-------------------------------------- Some debug checks...
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U32 svByteSize = mByteSize;
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U8 *svBits = mBits;
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AssertFatal(in_width != 0 && in_height != 0, "GBitmap::allocateBitmap: width or height is 0");
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if (in_extrudeMipLevels == true)
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{
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AssertFatal(isPow2(in_width) == true && isPow2(in_height) == true, "GBitmap::GBitmap: in order to extrude mip levels, bitmap w/h must be pow2");
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}
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mInternalFormat = in_format;
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mWidth = in_width;
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mHeight = in_height;
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mBytesPerPixel = 1;
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switch (mInternalFormat)
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{
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case GFXFormatA8:
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case GFXFormatL8: mBytesPerPixel = 1;
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break;
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case GFXFormatR8G8B8: mBytesPerPixel = 3;
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break;
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case GFXFormatR8G8B8A8_LINEAR_FORCE:
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case GFXFormatR8G8B8X8:
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case GFXFormatR8G8B8A8: mBytesPerPixel = 4;
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break;
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case GFXFormatL16:
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case GFXFormatR5G6B5:
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case GFXFormatR5G5B5A1: mBytesPerPixel = 2;
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break;
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default:
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AssertFatal(false, "GBitmap::GBitmap: misunderstood format specifier");
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break;
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}
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// Set up the mip levels, if necessary...
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mNumMipLevels = 1;
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U32 allocPixels = in_width * in_height * mBytesPerPixel;
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mMipLevelOffsets[0] = 0;
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if (in_extrudeMipLevels == true)
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{
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U32 currWidth = in_width;
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U32 currHeight = in_height;
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do
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{
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mMipLevelOffsets[mNumMipLevels] = mMipLevelOffsets[mNumMipLevels - 1] +
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(currWidth * currHeight * mBytesPerPixel);
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currWidth >>= 1;
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currHeight >>= 1;
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if (currWidth == 0) currWidth = 1;
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if (currHeight == 0) currHeight = 1;
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mNumMipLevels++;
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allocPixels += currWidth * currHeight * mBytesPerPixel;
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} while (currWidth != 1 || currHeight != 1);
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U32 expectedMips = mFloor(mLog2(mMax(in_width, in_height))) + 1;
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AssertFatal(mNumMipLevels == expectedMips, "GBitmap::allocateBitmap: mipmap count wrong");
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}
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AssertFatal(mNumMipLevels <= c_maxMipLevels, "GBitmap::allocateBitmap: too many miplevels");
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// Set up the memory...
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mByteSize = allocPixels;
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mBits = new U8[mByteSize];
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dMemset(mBits, 0xFF, mByteSize);
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if(svBits != NULL)
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{
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dMemcpy(mBits, svBits, getMin(mByteSize, svByteSize));
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delete[] svBits;
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}
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}
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//--------------------------------------------------------------------------
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void GBitmap::allocateBitmapWithMips(const U32 in_width, const U32 in_height, const U32 in_numMips, const GFXFormat in_format)
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{
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//-------------------------------------- Some debug checks...
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U32 svByteSize = mByteSize;
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U8 *svBits = mBits;
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AssertFatal(in_width != 0 && in_height != 0, "GBitmap::allocateBitmap: width or height is 0");
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mInternalFormat = in_format;
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mWidth = in_width;
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mHeight = in_height;
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mBytesPerPixel = 1;
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switch (mInternalFormat)
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{
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case GFXFormatA8:
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case GFXFormatL8: mBytesPerPixel = 1;
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break;
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case GFXFormatR8G8B8: mBytesPerPixel = 3;
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break;
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case GFXFormatR8G8B8X8:
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case GFXFormatR8G8B8A8: mBytesPerPixel = 4;
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break;
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case GFXFormatL16:
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case GFXFormatR5G6B5:
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case GFXFormatR5G5B5A1: mBytesPerPixel = 2;
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break;
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default:
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AssertFatal(false, "GBitmap::GBitmap: misunderstood format specifier");
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break;
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}
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// Set up the mip levels, if necessary...
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mNumMipLevels = 1;
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U32 allocPixels = in_width * in_height * mBytesPerPixel;
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mMipLevelOffsets[0] = 0;
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if (in_numMips != 0)
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{
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U32 currWidth = in_width;
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U32 currHeight = in_height;
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do
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{
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mMipLevelOffsets[mNumMipLevels] = mMipLevelOffsets[mNumMipLevels - 1] +
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(currWidth * currHeight * mBytesPerPixel);
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currWidth >>= 1;
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currHeight >>= 1;
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if (currWidth == 0) currWidth = 1;
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if (currHeight == 0) currHeight = 1;
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mNumMipLevels++;
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allocPixels += currWidth * currHeight * mBytesPerPixel;
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} while (currWidth != 1 || currHeight != 1 && mNumMipLevels != in_numMips);
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}
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AssertFatal(mNumMipLevels <= c_maxMipLevels, "GBitmap::allocateBitmap: too many miplevels");
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// Set up the memory...
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mByteSize = allocPixels;
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mBits = new U8[mByteSize];
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dMemset(mBits, 0xFF, mByteSize);
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if (svBits != NULL)
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{
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dMemcpy(mBits, svBits, getMin(mByteSize, svByteSize));
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delete[] svBits;
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}
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}
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//--------------------------------------------------------------------------
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void GBitmap::extrudeMipLevels(bool clearBorders)
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{
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if(mNumMipLevels == 1)
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allocateBitmap(getWidth(), getHeight(), true, getFormat());
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switch (getFormat())
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{
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case GFXFormatR5G5B5A1:
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{
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for(U32 i = 1; i < mNumMipLevels; i++)
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bitmapExtrude5551(getBits(i - 1), getWritableBits(i), getHeight(i), getWidth(i));
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break;
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}
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case GFXFormatR8G8B8:
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{
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for(U32 i = 1; i < mNumMipLevels; i++)
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bitmapExtrudeRGB(getBits(i - 1), getWritableBits(i), getHeight(i-1), getWidth(i-1));
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break;
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}
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case GFXFormatR8G8B8A8:
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case GFXFormatR8G8B8X8:
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{
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for(U32 i = 1; i < mNumMipLevels; i++)
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bitmapExtrudeRGBA(getBits(i - 1), getWritableBits(i), getHeight(i-1), getWidth(i-1));
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break;
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}
|
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|
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default:
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break;
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}
|
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if (clearBorders)
|
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{
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for (U32 i = 1; i<mNumMipLevels; i++)
|
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{
|
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U32 width = getWidth(i);
|
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U32 height = getHeight(i);
|
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if (height<3 || width<3)
|
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// bmp is all borders at this mip level
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dMemset(getWritableBits(i),0,width*height*mBytesPerPixel);
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else
|
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{
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width *= mBytesPerPixel;
|
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U8 * bytes = getWritableBits(i);
|
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U8 * end = bytes + (height-1)*width - mBytesPerPixel; // end = last row, 2nd column
|
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// clear first row sans the last pixel
|
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dMemset(bytes,0,width-mBytesPerPixel);
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bytes -= mBytesPerPixel;
|
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while (bytes<end)
|
||
{
|
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// clear last pixel of row N-1 and first pixel of row N
|
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bytes += width;
|
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dMemset(bytes,0,mBytesPerPixel*2);
|
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}
|
||
// clear last row sans the first pixel
|
||
dMemset(bytes+2*mBytesPerPixel,0,width-mBytesPerPixel);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
//--------------------------------------------------------------------------
|
||
void GBitmap::chopTopMips(U32 mipsToChop)
|
||
{
|
||
U32 scalePower = getMin(mipsToChop, getNumMipLevels() - 1);
|
||
U32 newMipCount = getNumMipLevels() - scalePower;
|
||
|
||
U32 realWidth = getMax((U32)1, getWidth() >> scalePower);
|
||
U32 realHeight = getMax((U32)1, getHeight() >> scalePower);
|
||
|
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U8 *destBits = mBits;
|
||
|
||
U32 destOffsets[c_maxMipLevels];
|
||
|
||
for (U32 i = scalePower; i<mNumMipLevels; i++)
|
||
{
|
||
// Copy to the new bitmap...
|
||
dMemcpy(destBits,
|
||
getWritableBits(i),
|
||
getSurfaceSize(i));
|
||
|
||
destOffsets[i - scalePower] = destBits - mBits;
|
||
destBits += getSurfaceSize(i);
|
||
}
|
||
|
||
dMemcpy(mMipLevelOffsets, destOffsets, sizeof(destOffsets));
|
||
|
||
mWidth = realWidth;
|
||
mHeight = realHeight;
|
||
mByteSize = destBits - mBits;
|
||
mNumMipLevels = newMipCount;
|
||
}
|
||
|
||
//--------------------------------------------------------------------------
|
||
void GBitmap::extrudeMipLevelsDetail()
|
||
{
|
||
AssertFatal(getFormat() == GFXFormatR8G8B8, "Error, only handles RGB for now...");
|
||
U32 i,j;
|
||
|
||
if(mNumMipLevels == 1)
|
||
allocateBitmap(getWidth(), getHeight(), true, getFormat());
|
||
|
||
for (i = 1; i < mNumMipLevels; i++) {
|
||
bitmapExtrudeRGB(getBits(i - 1), getWritableBits(i), getHeight(i-1), getWidth(i-1));
|
||
}
|
||
|
||
// Ok, now that we have the levels extruded, we need to move the lower miplevels
|
||
// closer to 0.5.
|
||
for (i = 1; i < mNumMipLevels - 1; i++) {
|
||
U8* pMipBits = (U8*)getWritableBits(i);
|
||
U32 numBytes = getWidth(i) * getHeight(i) * 3;
|
||
|
||
U32 shift = i;
|
||
U32 start = ((1 << i) - 1) * 0x80;
|
||
|
||
for (j = 0; j < numBytes; j++) {
|
||
U32 newVal = (start + pMipBits[j]) >> shift;
|
||
AssertFatal(newVal <= 255, "Error, oob");
|
||
pMipBits[j] = U8(newVal);
|
||
}
|
||
}
|
||
AssertFatal(getWidth(mNumMipLevels - 1) == 1 && getHeight(mNumMipLevels - 1) == 1,
|
||
"Error, last miplevel should be 1x1!");
|
||
((U8*)getWritableBits(mNumMipLevels - 1))[0] = 0x80;
|
||
((U8*)getWritableBits(mNumMipLevels - 1))[1] = 0x80;
|
||
((U8*)getWritableBits(mNumMipLevels - 1))[2] = 0x80;
|
||
}
|
||
|
||
//--------------------------------------------------------------------------
|
||
bool GBitmap::setFormat(GFXFormat fmt)
|
||
{
|
||
if (getFormat() == fmt)
|
||
return true;
|
||
|
||
PROFILE_SCOPE(GBitmap_setFormat);
|
||
|
||
// this is a nasty pointer math hack
|
||
// is there a quick way to calc pixels of a fully mipped bitmap?
|
||
U32 pixels = 0;
|
||
for (U32 i=0; i < mNumMipLevels; i++)
|
||
pixels += getHeight(i) * getWidth(i);
|
||
|
||
switch( getFormat() )
|
||
{
|
||
case GFXFormatR8G8B8:
|
||
switch ( fmt )
|
||
{
|
||
case GFXFormatR5G5B5A1:
|
||
#ifdef _XBOX
|
||
bitmapConvertRGB_to_1555(mBits, pixels);
|
||
#else
|
||
bitmapConvertRGB_to_5551(mBits, pixels);
|
||
#endif
|
||
mInternalFormat = GFXFormatR5G5B5A1;
|
||
mBytesPerPixel = 2;
|
||
break;
|
||
|
||
case GFXFormatR8G8B8A8:
|
||
case GFXFormatR8G8B8X8:
|
||
// Took this out, it may crash -patw
|
||
//AssertFatal( mNumMipLevels == 1, "Do the mip-mapping in hardware." );
|
||
|
||
bitmapConvertRGB_to_RGBX( &mBits, pixels );
|
||
mInternalFormat = fmt;
|
||
mBytesPerPixel = 4;
|
||
mByteSize = pixels * 4;
|
||
break;
|
||
|
||
default:
|
||
AssertWarn(0, "GBitmap::setFormat: unable to convert bitmap to requested format.");
|
||
return false;
|
||
}
|
||
break;
|
||
|
||
case GFXFormatR8G8B8X8:
|
||
switch( fmt )
|
||
{
|
||
// No change needed for this
|
||
case GFXFormatR8G8B8A8:
|
||
mInternalFormat = GFXFormatR8G8B8A8;
|
||
break;
|
||
|
||
case GFXFormatR8G8B8:
|
||
bitmapConvertRGBX_to_RGB( &mBits, pixels );
|
||
mInternalFormat = GFXFormatR8G8B8;
|
||
mBytesPerPixel = 3;
|
||
mByteSize = pixels * 3;
|
||
break;
|
||
|
||
default:
|
||
AssertWarn(0, "GBitmap::setFormat: unable to convert bitmap to requested format.");
|
||
return false;
|
||
}
|
||
break;
|
||
|
||
case GFXFormatR8G8B8A8:
|
||
switch( fmt )
|
||
{
|
||
// No change needed for this
|
||
case GFXFormatR8G8B8X8:
|
||
mInternalFormat = GFXFormatR8G8B8X8;
|
||
break;
|
||
|
||
case GFXFormatR8G8B8:
|
||
bitmapConvertRGBX_to_RGB( &mBits, pixels );
|
||
mInternalFormat = GFXFormatR8G8B8;
|
||
mBytesPerPixel = 3;
|
||
mByteSize = pixels * 3;
|
||
break;
|
||
|
||
default:
|
||
AssertWarn(0, "GBitmap::setFormat: unable to convert bitmap to requested format.");
|
||
return false;
|
||
}
|
||
break;
|
||
|
||
case GFXFormatA8:
|
||
switch( fmt )
|
||
{
|
||
case GFXFormatR8G8B8A8:
|
||
mInternalFormat = GFXFormatR8G8B8A8;
|
||
bitmapConvertA8_to_RGBA( &mBits, pixels );
|
||
mBytesPerPixel = 4;
|
||
mByteSize = pixels * 4;
|
||
break;
|
||
|
||
default:
|
||
AssertWarn(0, "GBitmap::setFormat: unable to convert bitmap to requested format.");
|
||
return false;
|
||
}
|
||
break;
|
||
|
||
default:
|
||
AssertWarn(0, "GBitmap::setFormat: unable to convert bitmap to requested format.");
|
||
return false;
|
||
}
|
||
|
||
U32 offset = 0;
|
||
for (U32 j=0; j < mNumMipLevels; j++)
|
||
{
|
||
mMipLevelOffsets[j] = offset;
|
||
offset += getHeight(j) * getWidth(j) * mBytesPerPixel;
|
||
}
|
||
|
||
return true;
|
||
}
|
||
|
||
//------------------------------------------------------------------------------
|
||
|
||
bool GBitmap::checkForTransparency()
|
||
{
|
||
mHasTransparency = false;
|
||
|
||
ColorI pixel(255, 255, 255, 255);
|
||
|
||
switch (mInternalFormat)
|
||
{
|
||
// Non-transparent formats
|
||
case GFXFormatL8:
|
||
case GFXFormatL16:
|
||
case GFXFormatR8G8B8:
|
||
case GFXFormatR5G6B5:
|
||
break;
|
||
// Transparent formats
|
||
case GFXFormatA8:
|
||
case GFXFormatR8G8B8A8:
|
||
case GFXFormatR5G5B5A1:
|
||
// Let getColor() do the heavy lifting
|
||
for (U32 x = 0; x < mWidth; x++)
|
||
{
|
||
for (U32 y = 0; y < mHeight; y++)
|
||
{
|
||
if (getColor(x, y, pixel))
|
||
{
|
||
if (pixel.alpha < 255)
|
||
{
|
||
mHasTransparency = true;
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
break;
|
||
default:
|
||
AssertFatal(false, "GBitmap::checkForTransparency: misunderstood format specifier");
|
||
break;
|
||
}
|
||
|
||
return mHasTransparency;
|
||
}
|
||
|
||
//------------------------------------------------------------------------------
|
||
LinearColorF GBitmap::sampleTexel(F32 u, F32 v) const
|
||
{
|
||
LinearColorF col(0.5f, 0.5f, 0.5f);
|
||
// normally sampling wraps all the way around at 1.0,
|
||
// but locking doesn't support this, and we seem to calc
|
||
// the uv based on a clamped 0 - 1...
|
||
Point2F max((F32)(getWidth()-1), (F32)(getHeight()-1));
|
||
Point2F posf;
|
||
posf.x = mClampF(((u) * max.x), 0.0f, max.x);
|
||
posf.y = mClampF(((v) * max.y), 0.0f, max.y);
|
||
Point2I posi((S32)posf.x, (S32)posf.y);
|
||
|
||
const U8 *buffer = getBits();
|
||
U32 lexelindex = ((posi.y * getWidth()) + posi.x) * mBytesPerPixel;
|
||
|
||
if(mBytesPerPixel == 2)
|
||
{
|
||
//U16 *buffer = (U16 *)lockrect->pBits;
|
||
}
|
||
else if(mBytesPerPixel > 2)
|
||
{
|
||
col.red = F32(buffer[lexelindex + 0]) / 255.0f;
|
||
col.green = F32(buffer[lexelindex + 1]) / 255.0f;
|
||
col.blue = F32(buffer[lexelindex + 2]) / 255.0f;
|
||
}
|
||
|
||
return col;
|
||
}
|
||
|
||
//--------------------------------------------------------------------------
|
||
bool GBitmap::getColor(const U32 x, const U32 y, ColorI& rColor) const
|
||
{
|
||
if (x >= mWidth || y >= mHeight)
|
||
return false;
|
||
|
||
const U8* pLoc = getAddress(x, y);
|
||
|
||
switch (mInternalFormat) {
|
||
case GFXFormatA8:
|
||
case GFXFormatL8:
|
||
rColor.set( *pLoc, *pLoc, *pLoc, *pLoc );
|
||
break;
|
||
case GFXFormatL16:
|
||
rColor.set(U8(U16((pLoc[0] << 8) + pLoc[2])), 0, 0, 0);
|
||
case GFXFormatR8G8B8:
|
||
case GFXFormatR8G8B8X8:
|
||
rColor.set( pLoc[0], pLoc[1], pLoc[2], 255 );
|
||
break;
|
||
|
||
case GFXFormatR8G8B8A8:
|
||
rColor.set( pLoc[0], pLoc[1], pLoc[2], pLoc[3] );
|
||
break;
|
||
|
||
case GFXFormatR5G5B5A1:
|
||
#if defined(TORQUE_OS_MAC)
|
||
rColor.set( (*((U16*)pLoc) >> 0) & 0x1F,
|
||
(*((U16*)pLoc) >> 5) & 0x1F,
|
||
(*((U16*)pLoc) >> 10) & 0x1F,
|
||
((*((U16*)pLoc) >> 15) & 0x01) ? 255 : 0 );
|
||
#else
|
||
rColor.set( *((U16*)pLoc) >> 11,
|
||
(*((U16*)pLoc) >> 6) & 0x1f,
|
||
(*((U16*)pLoc) >> 1) & 0x1f,
|
||
(*((U16*)pLoc) & 1) ? 255 : 0 );
|
||
#endif
|
||
break;
|
||
|
||
default:
|
||
AssertFatal(false, "Bad internal format");
|
||
return false;
|
||
}
|
||
|
||
return true;
|
||
}
|
||
|
||
|
||
//--------------------------------------------------------------------------
|
||
|
||
|
||
bool GBitmap::setColor(const U32 x, const U32 y, const ColorI& rColor)
|
||
{
|
||
if (x >= mWidth || y >= mHeight)
|
||
return false;
|
||
|
||
U8* pLoc = getAddress(x, y);
|
||
|
||
switch (mInternalFormat) {
|
||
case GFXFormatA8:
|
||
case GFXFormatL8:
|
||
*pLoc = rColor.alpha;
|
||
break;
|
||
|
||
case GFXFormatL16:
|
||
dMemcpy(pLoc, &rColor, 2 * sizeof(U8));
|
||
break;
|
||
|
||
case GFXFormatR8G8B8:
|
||
dMemcpy( pLoc, &rColor, 3 * sizeof( U8 ) );
|
||
break;
|
||
|
||
case GFXFormatR8G8B8A8:
|
||
case GFXFormatR8G8B8X8:
|
||
dMemcpy( pLoc, &rColor, 4 * sizeof( U8 ) );
|
||
break;
|
||
|
||
case GFXFormatR5G6B5:
|
||
#ifdef TORQUE_OS_MAC
|
||
*((U16*)pLoc) = (rColor.red << 11) | (rColor.green << 5) | (rColor.blue << 0) ;
|
||
#else
|
||
*((U16*)pLoc) = (rColor.blue << 0) | (rColor.green << 5) | (rColor.red << 11);
|
||
#endif
|
||
break;
|
||
|
||
case GFXFormatR5G5B5A1:
|
||
#ifdef TORQUE_OS_MAC
|
||
*((U16*)pLoc) = (((rColor.alpha>0) ? 1 : 0)<<15) | (rColor.blue << 10) | (rColor.green << 5) | (rColor.red << 0);
|
||
#else
|
||
*((U16*)pLoc) = (rColor.blue << 1) | (rColor.green << 6) | (rColor.red << 11) | ((rColor.alpha>0) ? 1 : 0);
|
||
#endif
|
||
break;
|
||
|
||
default:
|
||
AssertFatal(false, "Bad internal format");
|
||
return false;
|
||
}
|
||
|
||
return true;
|
||
}
|
||
|
||
//--------------------------------------------------------------------------
|
||
U8 GBitmap::getChanelValueAt(U32 x, U32 y, U32 chan)
|
||
{
|
||
ColorI pixelColor = ColorI(255,255,255,255);
|
||
getColor(x, y, pixelColor);
|
||
|
||
switch (chan) {
|
||
case 0: return pixelColor.red;
|
||
case 1: return pixelColor.green;
|
||
case 2: return pixelColor.blue;
|
||
default: return pixelColor.alpha;
|
||
}
|
||
}
|
||
|
||
//-----------------------------------------------------------------------------
|
||
|
||
bool GBitmap::combine( const GBitmap *bitmapA, const GBitmap *bitmapB, const GFXTextureOp combineOp )
|
||
{
|
||
// Check valid texture ops
|
||
switch( combineOp )
|
||
{
|
||
case GFXTOPAdd:
|
||
case GFXTOPSubtract:
|
||
break;
|
||
|
||
default:
|
||
Con::errorf( "GBitmap::combine - Invalid op type" );
|
||
return false;
|
||
}
|
||
|
||
// Check bitmapA format
|
||
switch( bitmapA->getFormat() )
|
||
{
|
||
case GFXFormatR8G8B8:
|
||
case GFXFormatR8G8B8X8:
|
||
case GFXFormatR8G8B8A8:
|
||
break;
|
||
|
||
default:
|
||
Con::errorf( "GBitmap::combine - invalid format for bitmapA" );
|
||
return false;
|
||
}
|
||
|
||
// Check bitmapB format
|
||
switch( bitmapB->getFormat() )
|
||
{
|
||
case GFXFormatR8G8B8:
|
||
case GFXFormatR8G8B8X8:
|
||
case GFXFormatR8G8B8A8:
|
||
break;
|
||
|
||
default:
|
||
Con::errorf( "GBitmap::combine - invalid format for bitmapB" );
|
||
return false;
|
||
}
|
||
|
||
// Determine format of result texture
|
||
// CodeReview: This is dependent on the order of the GFXFormat enum. [5/11/2007 Pat]
|
||
GFXFormat resFmt = static_cast<GFXFormat>( getMax( bitmapA->getFormat(), bitmapB->getFormat() ) );
|
||
U32 resWidth = getMax( bitmapA->getWidth(), bitmapB->getWidth() );
|
||
U32 resHeight = getMax( bitmapA->getHeight(), bitmapB->getHeight() );
|
||
|
||
// Adjust size OF bitmap based on the biggest one
|
||
if( bitmapA->getWidth() != bitmapB->getWidth() ||
|
||
bitmapA->getHeight() != bitmapB->getHeight() )
|
||
{
|
||
// Delete old bitmap
|
||
deleteImage();
|
||
|
||
// Allocate new one
|
||
allocateBitmap( resWidth, resHeight, false, resFmt );
|
||
}
|
||
|
||
// Adjust format of result bitmap (if resFmt == getFormat() it will not perform the format convert)
|
||
setFormat( resFmt );
|
||
|
||
// Perform combine
|
||
U8 *destBits = getWritableBits();
|
||
const U8 *aBits = bitmapA->getBits();
|
||
const U8 *bBits = bitmapB->getBits();
|
||
|
||
for( S32 y = 0; y < getHeight(); y++ )
|
||
{
|
||
for( S32 x = 0; x < getWidth(); x++ )
|
||
{
|
||
for( S32 _byte = 0; _byte < mBytesPerPixel; _byte++ )
|
||
{
|
||
U8 pxA = 0;
|
||
U8 pxB = 0;
|
||
|
||
// Get contributions from A and B
|
||
if( y < bitmapA->getHeight() &&
|
||
x < bitmapA->getWidth() &&
|
||
_byte < bitmapA->mBytesPerPixel )
|
||
pxA = *aBits++;
|
||
|
||
if( y < bitmapB->getHeight() &&
|
||
x < bitmapB->getWidth() &&
|
||
_byte < bitmapB->mBytesPerPixel )
|
||
pxB = *bBits++;
|
||
|
||
// Combine them (clamp values 0-U8_MAX)
|
||
switch( combineOp )
|
||
{
|
||
case GFXTOPAdd:
|
||
*destBits++ = getMin( U8( pxA + pxB ), U8_MAX );
|
||
break;
|
||
|
||
case GFXTOPSubtract:
|
||
*destBits++ = getMax( U8( pxA - pxB ), U8( 0 ) );
|
||
break;
|
||
default:
|
||
AssertFatal(false, "GBitmap::combine - Invalid combineOp");
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
return true;
|
||
}
|
||
|
||
void GBitmap::fill( const ColorI &rColor )
|
||
{
|
||
// Set the first pixel using the slow
|
||
// but proper method.
|
||
setColor( 0, 0, rColor );
|
||
mHasTransparency = rColor.alpha < 255;
|
||
|
||
// Now fill the first row of the bitmap by
|
||
// copying the first pixel across the row.
|
||
const U32 stride = getWidth() * mBytesPerPixel;
|
||
const U8 *src = getBits();
|
||
U8 *dest = getWritableBits() + mBytesPerPixel;
|
||
const U8 *end = src + stride;
|
||
for ( ; dest != end; dest += mBytesPerPixel )
|
||
dMemcpy( dest, src, mBytesPerPixel );
|
||
|
||
// Now copy the first row to all the others.
|
||
//
|
||
// TODO: This could adaptively size the copy
|
||
// amount to copy more rows from the source
|
||
// and reduce the total number of memcpy calls.
|
||
//
|
||
dest = getWritableBits() + stride;
|
||
end = src + ( stride * getHeight() );
|
||
for ( ; dest != end; dest += stride )
|
||
dMemcpy( dest, src, stride );
|
||
}
|
||
|
||
void GBitmap::fillWhite()
|
||
{
|
||
dMemset( getWritableBits(), 255, mByteSize );
|
||
mHasTransparency = false;
|
||
}
|
||
|
||
GBitmap* GBitmap::createPaddedBitmap() const
|
||
{
|
||
if (isPow2(getWidth()) && isPow2(getHeight()))
|
||
return NULL;
|
||
|
||
AssertFatal(getNumMipLevels() == 1,
|
||
"Cannot have non-pow2 bitmap with miplevels");
|
||
|
||
U32 width = getWidth();
|
||
U32 height = getHeight();
|
||
|
||
U32 newWidth = getNextPow2(getWidth());
|
||
U32 newHeight = getNextPow2(getHeight());
|
||
|
||
GBitmap* pReturn = new GBitmap(newWidth, newHeight, false, getFormat());
|
||
|
||
for (U32 i = 0; i < height; i++)
|
||
{
|
||
U8* pDest = (U8*)pReturn->getAddress(0, i);
|
||
const U8* pSrc = (const U8*)getAddress(0, i);
|
||
|
||
dMemcpy(pDest, pSrc, width * mBytesPerPixel);
|
||
|
||
pDest += width * mBytesPerPixel;
|
||
// set the src pixel to the last pixel in the row
|
||
const U8 *pSrcPixel = pDest - mBytesPerPixel;
|
||
|
||
for(U32 j = width; j < newWidth; j++)
|
||
for(U32 k = 0; k < mBytesPerPixel; k++)
|
||
*pDest++ = pSrcPixel[k];
|
||
}
|
||
|
||
for(U32 i = height; i < newHeight; i++)
|
||
{
|
||
U8* pDest = (U8*)pReturn->getAddress(0, i);
|
||
U8* pSrc = (U8*)pReturn->getAddress(0, height-1);
|
||
dMemcpy(pDest, pSrc, newWidth * mBytesPerPixel);
|
||
}
|
||
|
||
return pReturn;
|
||
}
|
||
|
||
GBitmap* GBitmap::createPow2Bitmap() const
|
||
{
|
||
if (isPow2(getWidth()) && isPow2(getHeight()))
|
||
return NULL;
|
||
|
||
AssertFatal(getNumMipLevels() == 1,
|
||
"Cannot have non-pow2 bitmap with miplevels");
|
||
|
||
U32 width = getWidth();
|
||
U32 height = getHeight();
|
||
|
||
U32 newWidth = getNextPow2(getWidth());
|
||
U32 newHeight = getNextPow2(getHeight());
|
||
|
||
GBitmap* pReturn = new GBitmap(newWidth, newHeight, false, getFormat());
|
||
|
||
U8* pDest = (U8*)pReturn->getAddress(0, 0);
|
||
const U8* pSrc = (const U8*)getAddress(0, 0);
|
||
|
||
F32 yCoeff = (F32) height / (F32) newHeight;
|
||
F32 xCoeff = (F32) width / (F32) newWidth;
|
||
|
||
F32 currY = 0.0f;
|
||
for (U32 y = 0; y < newHeight; y++)
|
||
{
|
||
F32 currX = 0.0f;
|
||
//U32 yDestOffset = (pReturn->mWidth * pReturn->mBytesPerPixel) * y;
|
||
//U32 xDestOffset = 0;
|
||
//U32 ySourceOffset = (U32)((mWidth * mBytesPerPixel) * currY);
|
||
//F32 xSourceOffset = 0.0f;
|
||
for (U32 x = 0; x < newWidth; x++)
|
||
{
|
||
pDest = (U8*) pReturn->getAddress(x, y);
|
||
pSrc = (U8*) getAddress((S32)currX, (S32)currY);
|
||
for (U32 p = 0; p < pReturn->mBytesPerPixel; p++)
|
||
{
|
||
pDest[p] = pSrc[p];
|
||
}
|
||
currX += xCoeff;
|
||
}
|
||
currY += yCoeff;
|
||
}
|
||
|
||
return pReturn;
|
||
}
|
||
|
||
void GBitmap::copyChannel( U32 index, GBitmap *outBitmap ) const
|
||
{
|
||
AssertFatal( index < mBytesPerPixel, "GBitmap::copyChannel() - Bad channel offset!" );
|
||
AssertFatal( outBitmap, "GBitmap::copyChannel() - Null output bitmap!" );
|
||
AssertFatal( outBitmap->getWidth() == getWidth(), "GBitmap::copyChannel() - Width mismatch!" );
|
||
AssertFatal( outBitmap->getHeight() == getHeight(), "GBitmap::copyChannel() - Height mismatch!" );
|
||
|
||
U8 *outBits = outBitmap->getWritableBits();
|
||
const U32 outBytesPerPixel = outBitmap->getBytesPerPixel();
|
||
const U8 *srcBits = getBits() + index;
|
||
const U8 *endBits = getBits() + mByteSize;
|
||
|
||
for ( ; srcBits < endBits; )
|
||
{
|
||
*outBits = *srcBits;
|
||
outBits += outBytesPerPixel;
|
||
srcBits += mBytesPerPixel;
|
||
}
|
||
}
|
||
|
||
//------------------------------------------------------------------------------
|
||
|
||
bool GBitmap::read(Stream& io_rStream)
|
||
{
|
||
// Handle versioning
|
||
U32 version;
|
||
io_rStream.read(&version);
|
||
AssertFatal(version == csFileVersion, "Bitmap::read: incorrect file version");
|
||
|
||
//-------------------------------------- Read the object
|
||
U32 fmt;
|
||
io_rStream.read(&fmt);
|
||
mInternalFormat = GFXFormat(fmt);
|
||
mBytesPerPixel = 1;
|
||
switch (mInternalFormat) {
|
||
case GFXFormatA8:
|
||
case GFXFormatL8: mBytesPerPixel = 1;
|
||
break;
|
||
case GFXFormatR8G8B8: mBytesPerPixel = 3;
|
||
break;
|
||
case GFXFormatR8G8B8A8: mBytesPerPixel = 4;
|
||
break;
|
||
case GFXFormatL16:
|
||
case GFXFormatR5G6B5:
|
||
case GFXFormatR5G5B5A1: mBytesPerPixel = 2;
|
||
break;
|
||
default:
|
||
AssertFatal(false, "GBitmap::read: misunderstood format specifier");
|
||
break;
|
||
}
|
||
|
||
io_rStream.read(&mByteSize);
|
||
|
||
mBits = new U8[mByteSize];
|
||
io_rStream.read(mByteSize, mBits);
|
||
|
||
io_rStream.read(&mWidth);
|
||
io_rStream.read(&mHeight);
|
||
|
||
io_rStream.read(&mNumMipLevels);
|
||
for (U32 i = 0; i < c_maxMipLevels; i++)
|
||
io_rStream.read(&mMipLevelOffsets[i]);
|
||
|
||
checkForTransparency();
|
||
|
||
return (io_rStream.getStatus() == Stream::Ok);
|
||
}
|
||
|
||
bool GBitmap::write(Stream& io_rStream) const
|
||
{
|
||
// Handle versioning
|
||
io_rStream.write(csFileVersion);
|
||
|
||
//-------------------------------------- Write the object
|
||
io_rStream.write(U32(mInternalFormat));
|
||
|
||
io_rStream.write(mByteSize);
|
||
io_rStream.write(mByteSize, mBits);
|
||
|
||
io_rStream.write(mWidth);
|
||
io_rStream.write(mHeight);
|
||
|
||
io_rStream.write(mNumMipLevels);
|
||
for (U32 i = 0; i < c_maxMipLevels; i++)
|
||
io_rStream.write(mMipLevelOffsets[i]);
|
||
|
||
return (io_rStream.getStatus() == Stream::Ok);
|
||
}
|
||
|
||
//------------------------------------------------------------------------------
|
||
//-------------------------------------- Persistent I/O
|
||
//
|
||
|
||
bool GBitmap::readBitmap( const String &bmType, Stream &ioStream )
|
||
{
|
||
PROFILE_SCOPE(ResourceGBitmap_readBitmap);
|
||
const GBitmap::Registration *regInfo = GBitmap::sFindRegInfo( bmType );
|
||
|
||
if ( regInfo == NULL )
|
||
{
|
||
Con::errorf( "[GBitmap::readBitmap] unable to find registration for extension [%s]", bmType.c_str() );
|
||
return NULL;
|
||
}
|
||
|
||
return regInfo->readFunc( ioStream, this );
|
||
}
|
||
|
||
bool GBitmap::writeBitmap( const String &bmType, Stream &ioStream, U32 compressionLevel )
|
||
{
|
||
const GBitmap::Registration *regInfo = GBitmap::sFindRegInfo( bmType );
|
||
|
||
if ( regInfo == NULL )
|
||
{
|
||
Con::errorf( "[GBitmap::writeBitmap] unable to find registration for extension [%s]", bmType.c_str() );
|
||
return NULL;
|
||
}
|
||
|
||
return regInfo->writeFunc( this, ioStream, (compressionLevel == U32_MAX) ? regInfo->defaultCompression : compressionLevel );
|
||
}
|
||
|
||
template<> void *Resource<GBitmap>::create(const Torque::Path &path)
|
||
{
|
||
PROFILE_SCOPE( ResourceGBitmap_create );
|
||
|
||
#ifdef TORQUE_DEBUG_RES_MANAGER
|
||
Con::printf( "Resource<GBitmap>::create - [%s]", path.getFullPath().c_str() );
|
||
#endif
|
||
|
||
FileStream stream;
|
||
|
||
stream.open( path.getFullPath(), Torque::FS::File::Read );
|
||
|
||
if ( stream.getStatus() != Stream::Ok )
|
||
{
|
||
Con::errorf( "Resource<GBitmap>::create - failed to open '%s'", path.getFullPath().c_str() );
|
||
return NULL;
|
||
}
|
||
|
||
GBitmap *bmp = new GBitmap;
|
||
const String extension = path.getExtension();
|
||
if( !bmp->readBitmap( extension, stream ) )
|
||
{
|
||
Con::errorf( "Resource<GBitmap>::create - error reading '%s'", path.getFullPath().c_str() );
|
||
delete bmp;
|
||
bmp = NULL;
|
||
}
|
||
|
||
return bmp;
|
||
}
|
||
|
||
template<> ResourceBase::Signature Resource<GBitmap>::signature()
|
||
{
|
||
return MakeFourCC('b','i','t','m');
|
||
}
|
||
|
||
Resource<GBitmap> GBitmap::load(const Torque::Path &path)
|
||
{
|
||
Resource<GBitmap> ret = _load( path );
|
||
if ( ret != NULL )
|
||
return ret;
|
||
|
||
// Do a recursive search.
|
||
return _search( path );
|
||
}
|
||
|
||
Resource<GBitmap> GBitmap::_load(const Torque::Path &path)
|
||
{
|
||
PROFILE_SCOPE( GBitmap_load );
|
||
|
||
if ( Torque::FS::IsFile( path ) )
|
||
return ResourceManager::get().load( path );
|
||
|
||
Path foundPath;
|
||
if ( GBitmap::sFindFile( path, &foundPath ) )
|
||
{
|
||
Resource<GBitmap> ret = ResourceManager::get().load( foundPath );
|
||
if ( ret != NULL )
|
||
return ret;
|
||
}
|
||
|
||
return Resource< GBitmap >( NULL );
|
||
}
|
||
|
||
Resource<GBitmap> GBitmap::_search(const Torque::Path &path)
|
||
{
|
||
PROFILE_SCOPE( GBitmap_search );
|
||
|
||
// If unable to load texture in current directory
|
||
// look in the parent directory. But never look in the root.
|
||
Path newPath( path );
|
||
while ( true )
|
||
{
|
||
String filePath = newPath.getPath();
|
||
String::SizeType slash = filePath.find( '/', filePath.length(), String::Right );
|
||
|
||
if ( slash == String::NPos )
|
||
break;
|
||
|
||
slash = filePath.find( '/', filePath.length(), String::Right );
|
||
if ( slash == String::NPos )
|
||
break;
|
||
|
||
String truncPath = filePath.substr( 0, slash );
|
||
newPath.setPath( truncPath );
|
||
|
||
Resource<GBitmap> ret = _load( newPath );
|
||
if ( ret != NULL )
|
||
return ret;
|
||
}
|
||
|
||
return Resource< GBitmap >( NULL );
|
||
}
|
||
|
||
U32 GBitmap::getSurfaceSize(const U32 mipLevel) const
|
||
{
|
||
// Bump by the mip level.
|
||
U32 height = getMax(U32(1), mHeight >> mipLevel);
|
||
U32 width = getMax(U32(1), mWidth >> mipLevel);
|
||
|
||
if (mInternalFormat >= GFXFormatBC1 && mInternalFormat <= GFXFormatBC3)
|
||
{
|
||
// From the directX docs:
|
||
// max(1, width <20> 4) x max(1, height <20> 4) x 8(DXT1) or 16(DXT2-5)
|
||
|
||
U32 sizeMultiple = 0;
|
||
|
||
switch (mInternalFormat)
|
||
{
|
||
case GFXFormatBC1:
|
||
sizeMultiple = 8;
|
||
break;
|
||
case GFXFormatBC2:
|
||
case GFXFormatBC3:
|
||
sizeMultiple = 16;
|
||
break;
|
||
default:
|
||
AssertISV(false, "DDSFile::getSurfaceSize - invalid compressed texture format, we only support DXT1-5 right now.");
|
||
break;
|
||
}
|
||
|
||
return getMax(U32(1), width / 4) * getMax(U32(1), height / 4) * sizeMultiple;
|
||
}
|
||
else
|
||
{
|
||
return height * width* mBytesPerPixel;
|
||
}
|
||
}
|
||
|
||
DefineEngineFunction( getBitmapInfo, String, ( const char *filename ),,
|
||
"Returns image info in the following format: width TAB height TAB bytesPerPixel. "
|
||
"It will return an empty string if the file is not found.\n"
|
||
"@ingroup Rendering\n" )
|
||
{
|
||
Resource<GBitmap> image = GBitmap::load( filename );
|
||
if ( !image )
|
||
return String::EmptyString;
|
||
|
||
return String::ToString( "%d\t%d\t%d", image->getWidth(),
|
||
image->getHeight(),
|
||
image->getBytesPerPixel() );
|
||
}
|