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https://github.com/TorqueGameEngines/Torque3D.git
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Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
11 lines
403 B
CMake
11 lines
403 B
CMake
prefix=@CMAKE_INSTALL_PREFIX@
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exec_prefix=${prefix}
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libdir=${exec_prefix}/@LIB_DESTINATION@
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includedir=${prefix}/@INCLUDE_INSTALL_DIR@
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Name: bullet
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Description: Bullet Continuous Collision Detection and Physics Library
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Version: @BULLET_VERSION@
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Requires:
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Libs: -L${libdir} -lBulletSoftBody -lBulletDynamics -lBulletCollision -lLinearMath
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Cflags: @BULLET_DOUBLE_DEF@ -I${includedir} -I${prefix}/include
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