Torque3D/Engine/source/platform/platformGL.h
2014-11-08 20:21:50 +01:00

18 lines
285 B
C++

#ifndef PLATFORM_GL_H
#define PLATFORM_GL_H
class PlatformWindow;
namespace PlatformGL
{
void init();
void* CreateContextGL( PlatformWindow *window );
void MakeCurrentGL( PlatformWindow *window, void *glContext );
void setVSync(const int i);
}
#endif //PLATFORM_GL_H