mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-01 18:41:00 +00:00
- Fixes refresh behavior where it'd refresh while you were doing a 'long action' like dragging a slider or range value - Fixes issue where the scroll position would reset when modifying some fields - Fixed issue where saving a composite texture could save it to the game root directory - Fixed issue where opening the mat ed for the first time with an object selected could have the inspector not inspect the object |
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| .. | ||
| bakeCompositeButtonFieldType.tscript | ||
| materialAnimationFieldTypes.tscript | ||
| materialEd_justAlphaMaterial.asset.taml | ||
| materialEd_previewMaterial.asset.taml | ||
| materialEditor.ed.tscript | ||
| materialEditorUndo.ed.tscript | ||
| materialInstanceView.ed.tscript | ||
| ORMSliderFieldType.tscript | ||