Torque3D/Templates/BaseGame/game/tools
Areloch adec6e7c74 Adds load status to MaterialAsset for if the Script file itself has been loaded, but the material itself hasn't yet been processed.
Fixed String -> StringTableEntry conversion in prefab file to correct corruption when setting the filename
Cleaned up message spam from the MaterialSlot fields on TSStatics
Added getter/setters for terrain file and assets
Removed unneeded exec of tools profiles for MainMenuGUI
Add logic to remove creators section of AB if in select mode
Fixed misc. messageBox invokes that were erroneously converted to 'toolsMessageBox'
Fix classname for NotesObject in AB Creator Entry
Fix issue where ConvexShapeEditor toolbar would hide after being seen once
Changed keybind for quick AB access from 'space' to 'shift space' to avoid input issues when typing in fields in some cases
Fixed default image assignments for River objects on foam/ripple/depth
Added handling for Material, Sound and Shape asset fields in Object Builder, and updated various objectBuilder class entries to utilize them now.
Updated various fields' defaults for ObjectBuilder to utilize correct assetId's
Fixed editor SceneTree tooltips for TSShape and GroundCovert to correctly reference assets as needed
Added logic to properly check terrain asset validity when prompting to save changes, which would break saving actions before
Added menubar items in the Object category to take control and release control of control objects quickly for testing
2021-09-19 01:01:47 -05:00
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assetBrowser Adds load status to MaterialAsset for if the Script file itself has been loaded, but the material itself hasn't yet been processed. 2021-09-19 01:01:47 -05:00
base Removed unneeded duplicate of blank sky skybox 2021-08-06 01:06:36 -05:00
classIcons Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
componentEditor Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
convexEditor Adds load status to MaterialAsset for if the Script file itself has been loaded, but the material itself hasn't yet been processed. 2021-09-19 01:01:47 -05:00
datablockEditor Adds handling for drag-and-drop import of files even if asset browser is not open. If world or gui editor are the active controls, then it will injest the incoming files and prompt what their destination module and path will be via a new popup window. After clicking OK, import continues into that destination. 2021-09-12 05:32:30 -05:00
debugger Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
decalEditor Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-09-01 22:26:23 -04:00
editorClasses Adds handling for drag-and-drop import of files even if asset browser is not open. If world or gui editor are the active controls, then it will injest the incoming files and prompt what their destination module and path will be via a new popup window. After clicking OK, import continues into that destination. 2021-09-12 05:32:30 -05:00
forestEditor Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-09-01 22:26:23 -04:00
gui Clean up more evals that have local variables are not working correctly. 2021-09-12 15:09:33 -04:00
guiEditor Adds load status to MaterialAsset for if the Script file itself has been loaded, but the material itself hasn't yet been processed. 2021-09-19 01:01:47 -05:00
levels Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
MainEditor/guis Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
materialEditor Clean up more evals that have local variables are not working correctly. 2021-09-12 15:09:33 -04:00
meshRoadEditor Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-09-01 22:26:23 -04:00
missionAreaEditor Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
navEditor Clean up more evals that have local variables are not working correctly. 2021-09-12 15:09:33 -04:00
particleEditor Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-09-01 22:26:23 -04:00
physicsTools Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
projectImporter Adds handling to project importer so if incoming gui files have the %guiContent declaration at the start, it's converted to a global to comply with the script interpreter 2021-09-11 02:28:14 -05:00
resources Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
riverEditor Adds load status to MaterialAsset for if the Script file itself has been loaded, but the material itself hasn't yet been processed. 2021-09-19 01:01:47 -05:00
roadEditor Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-09-01 22:26:23 -04:00
shapeEditor Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into BugfixQOL_20210909 2021-09-10 02:20:13 -05:00
shapes Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
VerveEditor Clean up more evals that have local variables are not working correctly. 2021-09-12 15:09:33 -04:00
VPathEditor Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-09-01 22:26:23 -04:00
worldEditor Adds load status to MaterialAsset for if the Script file itself has been loaded, but the material itself hasn't yet been processed. 2021-09-19 01:01:47 -05:00
fbx.sis Adds function to get material definition by mapTo usage 2020-08-24 04:41:17 -05:00
glb.sis Import Options gui Update 2019-05-21 01:19:35 -04:00
gltf.sis Import Options gui Update 2019-05-21 01:19:35 -04:00
main.tscript Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into BugfixQOL_20210909 2021-09-10 02:20:13 -05:00
settings.xml More updating of editor icons to assets 2021-08-07 19:27:01 -05:00
tools.module followup: readd, and rename the module.ScriptFile entries to thier lower case 2021-07-20 12:15:05 -05:00
tools.tscript followup: readd, and rename the module.ScriptFile entries to thier lower case 2021-07-20 12:15:05 -05:00