Torque3D/Engine/source/console
Areloch 8230f8ed7c Merge pull request #2233 from CouleeApps/better-return-buffer
Use a circular buffer for getReturnBuffer to prevent buffer cloberring
2018-05-01 23:29:25 -05:00
..
test
arrayObject.cpp
arrayObject.h
ast.h Merging 2017-11-05 22:33:32 -06:00
astAlloc.cpp As suggested, extract strlen calls from sizes into variables so it isn't called twice 2018-03-08 20:59:40 -05:00
astNodes.cpp fix arg corruption on functioncall compilation. 2017-11-12 14:21:49 -05:00
bison.bat
bison.simple
cmdgram.cpp Merging 2017-11-05 22:33:32 -06:00
cmdgram.h Merging 2017-11-05 22:33:32 -06:00
CMDgram.y Merging 2017-11-05 22:33:32 -06:00
CMDscan.cpp As suggested, extract strlen calls from sizes into variables so it isn't called twice 2018-03-08 20:59:40 -05:00
CMDscan.l As suggested, extract strlen calls from sizes into variables so it isn't called twice 2018-03-08 20:59:40 -05:00
codeBlock.cpp CodeBlock::getFunctionArgs used the wrong offsets 2018-03-30 02:28:04 -04:00
codeBlock.h Merging 2017-11-05 22:33:32 -06:00
codeInterpreter.cpp Merge pull request #2237 from JeffProgrammer/codeinterpreter_cleanup 2018-04-30 22:52:12 -05:00
codeInterpreter.h Merging 2017-11-05 22:33:32 -06:00
compiledEval.cpp Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 2018-03-28 20:55:09 -04:00
compiler.cpp Use strncpy instead of strcpy because again, buffer overflows 2018-03-06 02:35:33 -05:00
compiler.h Merging 2017-11-05 22:33:32 -06:00
console.cpp As suggested, extract strlen calls from sizes into variables so it isn't called twice 2018-03-08 20:59:40 -05:00
console.h Use strncpy instead of strcpy because again, buffer overflows 2018-03-06 02:35:33 -05:00
consoleDoc.cpp Badly sized buffer in dumpConsoleClasses 2018-03-30 02:27:43 -04:00
consoleDoc.h
consoleFunctions.cpp As suggested, extract strlen calls from sizes into variables so it isn't called twice 2018-03-08 20:59:40 -05:00
consoleFunctions.h
consoleInternal.cpp Use strncpy instead of strcpy because again, buffer overflows 2018-03-06 02:35:33 -05:00
consoleInternal.h Merging 2017-11-05 22:33:32 -06:00
consoleLogger.cpp
consoleLogger.h
consoleObject.cpp A buffer overflow in enumerateConsoleClassesByCategory 2018-03-08 00:51:52 -05:00
consoleObject.h Merge branch 'development' into issue_2115 2018-02-14 01:43:34 -06:00
consoleParser.cpp
consoleParser.h
consoleTypes.cpp
consoleTypes.h Remove a now-unneeded fix for offsetof on new versions of Visual Studio. 2018-03-29 00:44:10 -05:00
consoleXMLExport.cpp More cats and cpys in files that xcode doesn't see 2018-03-07 01:13:56 -05:00
consoleXMLExport.h
debugOutputConsumer.cpp
debugOutputConsumer.h
dynamicTypes.cpp
dynamicTypes.h
engineAPI.h
engineDoc.cpp
engineExports.cpp
engineExports.h
engineFunctions.cpp
engineFunctions.h stop linux/mac undefined MSVC versioncheck spam. 2018-03-19 16:18:57 -05:00
engineObject.cpp
engineObject.h
enginePrimitives.cpp
enginePrimitives.h
engineStructs.cpp
engineStructs.h
engineTypeInfo.cpp
engineTypeInfo.h
engineTypes.cpp
engineTypes.h Remove nested CLASSDOC Macro 2018-02-05 23:02:02 +00:00
engineXMLExport.cpp
fieldBrushObject.cpp Use strncpy instead of strcpy because again, buffer overflows 2018-03-06 02:35:33 -05:00
fieldBrushObject.h
fileSystemFunctions.cpp As suggested, extract strlen calls from sizes into variables so it isn't called twice 2018-03-08 20:59:40 -05:00
generateCompiler.bat
ICallMethod.h
persistenceManager.cpp Missed a couple +1s here and there 2018-03-07 00:44:46 -05:00
persistenceManager.h
propertyParsing.cpp
propertyParsing.h
returnBuffer.cpp Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 2018-03-28 20:55:09 -04:00
returnBuffer.h Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 2018-03-28 20:55:09 -04:00
runtimeClassRep.cpp
runtimeClassRep.h
scriptFilename.cpp Use strncpy instead of strcpy because again, buffer overflows 2018-03-06 02:35:33 -05:00
scriptFilename.h
scriptObjects.cpp
scriptObjects.h
sim.cpp Use strncpy instead of strcpy because again, buffer overflows 2018-03-06 02:35:33 -05:00
sim.h
simBase.h
simDatablock.cpp Use strncpy instead of strcpy because again, buffer overflows 2018-03-06 02:35:33 -05:00
simDatablock.h
simDictionary.cpp Merging 2017-11-05 22:33:32 -06:00
simDictionary.h
simEvents.cpp
simEvents.h
simFieldDictionary.cpp Use strncat instead of strcat to prevent some buffer overflows 2018-03-06 00:48:44 -05:00
simFieldDictionary.h roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption 2017-11-12 13:39:14 -05:00
simManager.cpp
simObject.cpp Use strncpy instead of strcpy because again, buffer overflows 2018-03-06 02:35:33 -05:00
simObject.h enhanced-field-mgmt -- Enhancements to dynamic field handling that allow for name filtering and replacement limiting 2017-07-26 21:49:45 +01:00
simObjectList.cpp tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 2017-12-27 22:57:47 -06:00
simObjectList.h
simObjectMemento.cpp As suggested, extract strlen calls from sizes into variables so it isn't called twice 2018-03-08 20:59:40 -05:00
simObjectMemento.h
simObjectRef.h
simPersistID.cpp
simPersistID.h
simPersistSet.cpp
simPersistSet.h
simSerialize.cpp
simSet.cpp
simSet.h tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 2017-12-27 22:57:47 -06:00
SimXMLDocument.cpp Missed a couple +1s here and there 2018-03-07 00:44:46 -05:00
SimXMLDocument.h
stringStack.cpp Move StringStack methods into the cpp file 2018-03-28 20:52:10 -04:00
stringStack.h Move StringStack methods into the cpp file 2018-03-28 20:52:10 -04:00
telnetConsole.cpp
telnetConsole.h
telnetDebugger.cpp Use strncat instead of strcat to prevent some buffer overflows 2018-03-06 00:48:44 -05:00
telnetDebugger.h
typeValidators.cpp
typeValidators.h exposes getters for typevalidators. 2018-01-16 14:14:57 -06:00