mirror of
https://github.com/TorqueGameEngines/Torque3D.git
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now all sfxFileStreams create a libsndfile stream class. At the moment we only read as short
128 lines
3.5 KiB
C++
128 lines
3.5 KiB
C++
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "sfx/sfxFileStream.h"
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#include "core/stream/fileStream.h"
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#include "console/console.h"
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#include "core/util/safeDelete.h"
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#include "sfx/media/sfxSndStream.h"
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SFXFileStream* SFXFileStream::create( String filename )
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{
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SFXFileStream *sfxStream = NULL;
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Stream *stream = FileStream::createAndOpen(filename, Torque::FS::File::Read );
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if ( !stream )
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return NULL;
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// Note that the creation function swallows up the
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// resource stream and will take care of deleting it.
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sfxStream = SFXSndStream::create( stream );
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if ( sfxStream )
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return sfxStream;
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return NULL;
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}
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bool SFXFileStream::exists( String filename )
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{
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if( Torque::FS::IsFile(filename) )
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return true;
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return false;
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}
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SFXFileStream::SFXFileStream()
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: mStream( NULL ),
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mOwnStream( false ),
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mFormat( 0, 0, 0 ),
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mSamples( 0 )
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{
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}
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SFXFileStream::SFXFileStream( const SFXFileStream& cloneFrom )
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{
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mStream = cloneFrom.mStream->clone();
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if( !mStream )
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{
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Con::errorf( "SFXFileStream::SFXFileStream() - Failed to clone source stream" );
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return;
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}
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mOwnStream = true;
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mFormat = cloneFrom.mFormat;
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mSamples = cloneFrom.mSamples;
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}
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SFXFileStream::~SFXFileStream()
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{
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// If the stream is still open, close it now. _close()
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// should usually be called by the destructor of derived classes,
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// but it their constructor fails, these won't even run.
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if( mStream && mOwnStream )
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SAFE_DELETE( mStream );
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}
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bool SFXFileStream::open( Stream *stream, bool ownStream )
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{
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AssertFatal( stream, "SFXFileStream::open() - Got null stream!" );
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close();
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mStream = stream;
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mOwnStream = ownStream;
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if( _readHeader() )
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{
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reset(); // Make sure we're set to read sample data.
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return true;
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}
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else
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return false;
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}
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void SFXFileStream::close()
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{
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if ( !mStream )
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return;
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// Let the overloaded class cleanup.
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_close();
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// We only close it if we own it.
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if ( mOwnStream )
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SAFE_DELETE( mStream );
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// Reset these to make it easier to detect bugs.
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mFormat.set( 0, 0, 0 );
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mSamples = 0;
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}
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bool SFXFileStream::isEOS() const
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{
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if ( !mStream )
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return true;
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return mStream->getStatus() != Stream::Ok;
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}
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