| .. |
|
assetImporter.cpp
|
streamline shape asset
|
2025-06-20 15:58:20 +01:00 |
|
assetImporter.h
|
correct malformed config passalong
|
2024-11-26 19:56:34 -06:00 |
|
assetImporter_ScriptBinding.h
|
Separates out acquireAsset call for importing assets until after all assets have been imported, then runs it as a post step to ensure all assets are properly loaded before they're used
|
2022-04-10 19:41:37 -05:00 |
|
assetMacroHelpers.h
|
update macro
|
2025-05-14 00:30:47 +01:00 |
|
CppAsset.cpp
|
Updates most of the handling of asset types to follow a more standardized type-registration system.
|
2024-09-28 16:09:56 -05:00 |
|
CppAsset.h
|
Updates most of the handling of asset types to follow a more standardized type-registration system.
|
2024-09-28 16:09:56 -05:00 |
|
CubemapAsset.cpp
|
Console Refactor
|
2023-09-13 10:33:20 +02:00 |
|
CubemapAsset.h
|
virtuals removed
|
2024-03-18 18:13:00 +00:00 |
|
ExampleAsset.cpp
|
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2023-01-27 01:13:15 -06:00 |
|
ExampleAsset.h
|
virtuals removed
|
2024-03-18 18:13:00 +00:00 |
|
GameObjectAsset.cpp
|
Console Refactor
|
2023-09-13 10:33:20 +02:00 |
|
GameObjectAsset.h
|
virtuals removed
|
2024-03-18 18:13:00 +00:00 |
|
GUIAsset.cpp
|
Console Refactor
|
2023-09-13 10:33:20 +02:00 |
|
GUIAsset.h
|
virtuals removed
|
2024-03-18 18:13:00 +00:00 |
|
ImageAsset.cpp
|
Converts the ad-hoc design of the Material Editor to utilize the same inspector interface as most everything else does.
|
2025-08-03 12:03:02 -05:00 |
|
ImageAsset.h
|
correct DECLARE_<foo>ASSET assigns
|
2025-08-21 15:40:07 -05:00 |
|
ImageAssetInspectors.h
|
Converts the ad-hoc design of the Material Editor to utilize the same inspector interface as most everything else does.
|
2025-08-03 12:03:02 -05:00 |
|
LevelAsset.cpp
|
remove stray methods.
|
2025-06-01 12:41:31 -05:00 |
|
LevelAsset.h
|
correct DECLARE_<foo>ASSET assigns
|
2025-08-21 15:40:07 -05:00 |
|
MaterialAsset.cpp
|
- Fixes the display of the preview in the MaterialAsset fields
|
2025-08-25 23:35:28 -05:00 |
|
MaterialAsset.h
|
crashfix work for hot-editing shape assets tied to tsstatics
|
2024-04-06 14:48:22 -05:00 |
|
ParticleAsset.cpp
|
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2023-01-27 01:13:15 -06:00 |
|
ParticleAsset.h
|
virtuals removed
|
2024-03-18 18:13:00 +00:00 |
|
PostEffectAsset.cpp
|
Console Refactor
|
2023-09-13 10:33:20 +02:00 |
|
PostEffectAsset.h
|
virtuals removed
|
2024-03-18 18:13:00 +00:00 |
|
ScriptAsset.cpp
|
Console Refactor
|
2023-09-13 10:33:20 +02:00 |
|
ScriptAsset.h
|
virtuals removed
|
2024-03-18 18:13:00 +00:00 |
|
ShapeAnimationAsset.cpp
|
fill in the validated variables
|
2025-03-09 11:53:23 -05:00 |
|
ShapeAnimationAsset.h
|
virtuals removed
|
2024-03-18 18:13:00 +00:00 |
|
ShapeAsset.cpp
|
shapes are optional for projectiles. not mandatory.
|
2025-07-07 16:49:56 -05:00 |
|
ShapeAsset.h
|
Merge pull request #1541 from Areloch/MiscFixes_20250825
|
2025-08-26 01:43:57 -05:00 |
|
SoundAsset.cpp
|
Revert "sound asset refactor init"
|
2025-03-24 19:58:52 +00:00 |
|
SoundAsset.h
|
correct DECLARE_<foo>ASSET assigns
|
2025-08-21 15:40:07 -05:00 |
|
SoundAssetInspectors.h
|
virtuals removed
|
2024-03-18 18:13:00 +00:00 |
|
stateMachineAsset.cpp
|
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2023-01-27 01:13:15 -06:00 |
|
stateMachineAsset.h
|
virtuals removed
|
2024-03-18 18:13:00 +00:00 |
|
SubSceneAsset.cpp
|
Adds the necessary ifdef flags to re-enable the ability to build with tools disabled
|
2025-05-17 18:41:15 -05:00 |
|
SubSceneAsset.h
|
correct DECLARE_<foo>ASSET assigns
|
2025-08-21 15:40:07 -05:00 |
|
TerrainAsset.cpp
|
asset load refactor
|
2023-11-12 16:33:17 -06:00 |
|
TerrainAsset.h
|
crashfix work for hot-editing shape assets tied to tsstatics
|
2024-04-06 14:48:22 -05:00 |
|
TerrainMaterialAsset.cpp
|
asset load refactor
|
2023-11-12 16:33:17 -06:00 |
|
TerrainMaterialAsset.h
|
crashfix work for hot-editing shape assets tied to tsstatics
|
2024-04-06 14:48:22 -05:00 |