Torque3D/Engine/source/console/consoleLogger.h
marauder2k7 2b295fb7f0 rest of virtuals removed
virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
2024-03-18 18:40:22 +00:00

127 lines
4.3 KiB
C++

//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifndef _CONSOLE_LOGGER_H_
#define _CONSOLE_LOGGER_H_
#ifndef _SIMOBJECT_H_
#include "console/simObject.h"
#endif
#ifndef _CONSOLE_H_
#include "console/console.h"
#endif
#ifndef _FILESTREAM_H_
#include "core/stream/fileStream.h"
#endif
/// @ingroup console_system Console System
/// @{
typedef ConsoleLogEntry::Level LogLevel;
DefineEnumType( LogLevel );
/// A class designed to be used as a console consumer and log
/// the data it receives to a file.
class ConsoleLogger : public SimObject
{
typedef SimObject Parent;
private:
bool mLogging; ///< True if it is currently consuming and logging
FileStream mStream; ///< File stream this object writes to
static bool smInitialized; ///< This is for use with the default constructor
bool mAppend; ///< If false, it will clear the file before logging to it.
StringTableEntry mFilename; ///< The file name to log to.
/// List of active ConsoleLoggers to send log messages to
static Vector<ConsoleLogger *> mActiveLoggers;
/// The log function called by the consumer callback
/// @param consoleLine Line of text to log
void log( const char *consoleLine );
/// Utility function, sets up the object (for script interface) returns true if successful
bool init();
public:
// @name Public console variables
/// @{
ConsoleLogEntry::Level mLevel; ///< The level of log messages to log
/// @}
DECLARE_CONOBJECT( ConsoleLogger );
static void initPersistFields();
/// Console constructor
///
/// @code
/// // Example script constructor usage.
/// %obj = new ConsoleLogger( objName, logFileName, [append = false] );
/// @endcode
bool processArguments( S32 argc, ConsoleValue *argv ) override;
/// Default constructor, make sure to initalize
ConsoleLogger();
/// Constructor
/// @param fileName File name to log to
/// @param append If false, it will clear the file, then start logging, else it will append
ConsoleLogger( const char *fileName, bool append = false );
/// Destructor
~ConsoleLogger();
/// Attach to the console and begin logging
///
/// Returns true if the action is successful
bool attach();
/// Detach from the console and stop logging
///
/// Returns true if the action is successful
bool detach();
/// Sets the level of console messages to log.
///
/// @param level Log level. Only items of the specified level or
/// lower are logged.
/// @see ConsoleLogEntry::Level
void setLogLevel( ConsoleLogEntry::Level level );
/// Returns the level of console messages to log
ConsoleLogEntry::Level getLogLevel() const;
/// The callback for the console consumer
///
/// @note This is a global callback, not executed per-instance.
/// @see Con::addConsumer
static void logCallback( U32 level, const char *consoleLine );
};
/// @}
#endif // _CONSOLE_LOGGER_H_