Torque3D/Engine/source/sfx/sfxParameter.h
2012-09-19 11:15:01 -04:00

172 lines
6 KiB
C++

//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifndef _SFXPARAMETER_H_
#define _SFXPARAMETER_H_
#ifndef _SIMOBJECT_H_
#include "console/simObject.h"
#endif
#ifndef _SFXCOMMON_H_
#include "sfx/sfxCommon.h"
#endif
#ifndef _TSIGNAL_H_
#include "core/util/tSignal.h"
#endif
#ifndef _MPOINT2_H_
#include "math/mPoint2.h"
#endif
/// Enumeration of events triggered by SFXParameters.
enum SFXParameterEvent
{
/// The parameter value has changed.
SFXParameterEvent_ValueChanged,
/// The parameter is about to be deleted.
SFXParameterEvent_Deleted,
};
/// Parameter for interactive audio.
///
/// Parameters are tied to sound sources and will signal value changes so that
/// sound sources may react.
///
/// All parameters are global. The name of a parameter is its internal object name.
///
/// Like sources, parameters are exclusively client-side.
///
class SFXParameter : public SimObject
{
public:
typedef SimObject Parent;
typedef Signal< void( SFXParameter* parameter, SFXParameterEvent event ) > EventSignal;
protected:
/// The current value.
F32 mValue;
/// The min/max range of the parameter's value. Both inclusive.
Point2F mRange;
/// The channel being controlled by this parameter.
SFXChannel mChannel;
/// Value assigned to the parameter on creation and reset.
F32 mDefaultValue;
/// Help text.
String mDescription;
/// The signal used to notify attached sources of parameter events.
EventSignal mEventSignal;
/// @name Callbacks
/// @{
DECLARE_CALLBACK( void, onUpdate, () );
/// @}
static bool _setValue( void *object, const char *index, const char *data );
static bool _setRange( void *object, const char *index, const char *data );
static bool _setChannel( void *object, const char *index, const char *data );
static bool _setDefaultValue( void *object, const char *index, const char *data );
public:
SFXParameter();
~SFXParameter();
/// Look up a parameter by the given name.
static SFXParameter* find( StringTableEntry name );
/// Update the parameter's value. The default implementation will invoke a script
/// 'onUpdate' method if it is defined and do nothing otherwise.
virtual void update();
/// Reset the parameter's value to its default.
void reset();
/// Return the current value of this parameter.
F32 getValue() const { return mValue; }
/// Set the parameter's current value. Will be clamped against the parameter's valid
/// value range. If a value change occurs, a SFXParameterEvent_ValueChange event
/// is fired.
void setValue( F32 value );
/// Return the default value of this parameter. This is the value the parameter
/// will be set to when it is added to the system.
F32 getDefaultValue() const { return mDefaultValue; }
/// Set the default value of this parameter. This is the value the parameter
/// is set to when it is added to the system.
void setDefaultValue( F32 value );
/// Return the range of valid values that this parameter may take.
const Point2F& getRange() const { return mRange; }
/// Set the valid range for the value of this parameter. Note that both min
/// and max are inclusive.
void setRange( const Point2F& range );
/// Set the valid range for the value of this parameter. Note that both min
/// and max are inclusive.
void setRange( F32 minValue, F32 maxValue ) { setRange( Point2F( minValue, maxValue ) ); }
/// Return the parameter channel that is being affected by this parameter.
SFXChannel getChannel() const { return mChannel; }
/// Set the parameter channel that is being affected by this parameter.
void setChannel( SFXChannel channel );
/// Return the description text supplied for this parameter. This is used to help
/// identify the purpose of a parameter.
const String& getDescription() const { return mDescription; }
/// Set the description text for this parameter. This may be used to help identify
/// the purpose of a parameter.
void setDescription( const String& str ) { mDescription = str; }
/// Return the event signal for this parameter.
EventSignal& getEventSignal() { return mEventSignal; }
// SimObject.
virtual bool onAdd();
virtual void onRemove();
static void initPersistFields();
DECLARE_CONOBJECT( SFXParameter );
DECLARE_CATEGORY( "SFX" );
DECLARE_DESCRIPTION( "" );
};
#endif // !_SFXPARAMETER_H_