mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 04:34:48 +00:00
79 lines
2.3 KiB
C++
79 lines
2.3 KiB
C++
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "tResponseCurve.h"
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IMPLEMENT_CONOBJECT( SimResponseCurve );
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ConsoleDocClass( SimResponseCurve,
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"@brief A ResponseCurve<F32> wrapped as a SimObject.\n\n"
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"Currently no applied use, not network ready, not intended "
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"for game development, for editors or internal use only.\n\n "
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"@internal");
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SimResponseCurve::SimResponseCurve()
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{
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}
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bool SimResponseCurve::onAdd()
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{
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if ( !Parent::onAdd() )
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return false;
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return true;
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}
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void SimResponseCurve::onRemove()
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{
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Parent::onRemove();
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}
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void SimResponseCurve::addPoint(F32 value, F32 time)
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{
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mCurve.addPoint( value, time );
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}
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F32 SimResponseCurve::getValue(F32 time)
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{
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return mCurve.getVal( time );
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}
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void SimResponseCurve::clear()
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{
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mCurve.clear();
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}
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ConsoleMethod( SimResponseCurve, addPoint, void, 4, 4, "addPoint( F32 value, F32 time )" )
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{
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object->addPoint( dAtof(argv[2]), dAtof(argv[3]) );
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}
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ConsoleMethod( SimResponseCurve, getValue, F32, 3, 3, "getValue( F32 time )" )
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{
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return object->getValue( dAtof(argv[2]) );
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}
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ConsoleMethod( SimResponseCurve, clear, void, 2, 2, "clear()" )
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{
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object->clear();
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} |