mirror of
https://github.com/TorqueGameEngines/Torque3D.git
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* Removed #defines * Fall back to using visible distance if ghost distance is not used * Removed ghost distance from level files as it will default * Renamed mConnectionVisibleDistance for consistency |
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| .. | ||
| readme.txt | ||
| torqueConfig.h | ||
Your project specific source files and subfolders go into this directory. Simply add them to this folder and then regenerate your project Visual Studio Solution/XCode workspace with the Torque Toolbox.