Torque3D/Templates/Full/source
2014-11-04 06:30:35 -05:00
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readme.txt Full Template for ticket #1 2012-09-19 11:54:25 -04:00
torqueConfig.h Improvements to SimDictionary for when you have a large number of objects in the game. Under light load (i.e. under 5000 objects) this code actually runs slower that the stock simdictionary. When you exceed 5000 objects, the template class actually runs faster and more consistently. 2014-11-04 06:30:35 -05:00

Your project specific source files and subfolders go into this directory.

Simply add them to this folder and then regenerate your project
Visual Studio Solution/XCode workspace with the Torque Toolbox.