Torque3D/Engine/lib/bullet/Extras/InverseDynamics/premake4.lua
marauder2k7 13fa178cf6 update bullet so it actually works
Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
2026-06-03 15:08:51 +01:00

15 lines
189 B
Lua

project "BulletInverseDynamicsUtils"
kind "StaticLib"
includedirs {
"../../src"
}
if os.is("Linux") then
buildoptions{"-fPIC"}
end
files {
"*.cpp",
"*.hpp"
}