Torque3D/Engine/lib/openal-soft/alc/backends/base.cpp
marauder2k7 a745fc3757 Initial commit
added libraries:
opus
flac
libsndfile

updated:
libvorbis
libogg
openal

- Everything works as expected for now. Bare in mind libsndfile needed the check for whether or not it could find the xiph libraries removed in order for this to work.
2024-03-21 17:33:47 +00:00

202 lines
7 KiB
C++

#include "config.h"
#include "base.h"
#include <algorithm>
#include <array>
#include <atomic>
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <mmreg.h>
#include "albit.h"
#include "core/logging.h"
#include "aloptional.h"
#endif
#include "atomic.h"
#include "core/devformat.h"
namespace al {
backend_exception::backend_exception(backend_error code, const char *msg, ...) : mErrorCode{code}
{
std::va_list args;
va_start(args, msg);
setMessage(msg, args);
va_end(args);
}
backend_exception::~backend_exception() = default;
} // namespace al
bool BackendBase::reset()
{ throw al::backend_exception{al::backend_error::DeviceError, "Invalid BackendBase call"}; }
void BackendBase::captureSamples(al::byte*, uint)
{ }
uint BackendBase::availableSamples()
{ return 0; }
ClockLatency BackendBase::getClockLatency()
{
ClockLatency ret;
uint refcount;
do {
refcount = mDevice->waitForMix();
ret.ClockTime = GetDeviceClockTime(mDevice);
std::atomic_thread_fence(std::memory_order_acquire);
} while(refcount != ReadRef(mDevice->MixCount));
/* NOTE: The device will generally have about all but one periods filled at
* any given time during playback. Without a more accurate measurement from
* the output, this is an okay approximation.
*/
ret.Latency = std::max(std::chrono::seconds{mDevice->BufferSize-mDevice->UpdateSize},
std::chrono::seconds::zero());
ret.Latency /= mDevice->Frequency;
return ret;
}
void BackendBase::setDefaultWFXChannelOrder()
{
mDevice->RealOut.ChannelIndex.fill(InvalidChannelIndex);
switch(mDevice->FmtChans)
{
case DevFmtMono:
mDevice->RealOut.ChannelIndex[FrontCenter] = 0;
break;
case DevFmtStereo:
mDevice->RealOut.ChannelIndex[FrontLeft] = 0;
mDevice->RealOut.ChannelIndex[FrontRight] = 1;
break;
case DevFmtQuad:
mDevice->RealOut.ChannelIndex[FrontLeft] = 0;
mDevice->RealOut.ChannelIndex[FrontRight] = 1;
mDevice->RealOut.ChannelIndex[BackLeft] = 2;
mDevice->RealOut.ChannelIndex[BackRight] = 3;
break;
case DevFmtX51:
mDevice->RealOut.ChannelIndex[FrontLeft] = 0;
mDevice->RealOut.ChannelIndex[FrontRight] = 1;
mDevice->RealOut.ChannelIndex[FrontCenter] = 2;
mDevice->RealOut.ChannelIndex[LFE] = 3;
mDevice->RealOut.ChannelIndex[SideLeft] = 4;
mDevice->RealOut.ChannelIndex[SideRight] = 5;
break;
case DevFmtX61:
mDevice->RealOut.ChannelIndex[FrontLeft] = 0;
mDevice->RealOut.ChannelIndex[FrontRight] = 1;
mDevice->RealOut.ChannelIndex[FrontCenter] = 2;
mDevice->RealOut.ChannelIndex[LFE] = 3;
mDevice->RealOut.ChannelIndex[BackCenter] = 4;
mDevice->RealOut.ChannelIndex[SideLeft] = 5;
mDevice->RealOut.ChannelIndex[SideRight] = 6;
break;
case DevFmtX71:
mDevice->RealOut.ChannelIndex[FrontLeft] = 0;
mDevice->RealOut.ChannelIndex[FrontRight] = 1;
mDevice->RealOut.ChannelIndex[FrontCenter] = 2;
mDevice->RealOut.ChannelIndex[LFE] = 3;
mDevice->RealOut.ChannelIndex[BackLeft] = 4;
mDevice->RealOut.ChannelIndex[BackRight] = 5;
mDevice->RealOut.ChannelIndex[SideLeft] = 6;
mDevice->RealOut.ChannelIndex[SideRight] = 7;
break;
case DevFmtX714:
mDevice->RealOut.ChannelIndex[FrontLeft] = 0;
mDevice->RealOut.ChannelIndex[FrontRight] = 1;
mDevice->RealOut.ChannelIndex[FrontCenter] = 2;
mDevice->RealOut.ChannelIndex[LFE] = 3;
mDevice->RealOut.ChannelIndex[BackLeft] = 4;
mDevice->RealOut.ChannelIndex[BackRight] = 5;
mDevice->RealOut.ChannelIndex[SideLeft] = 6;
mDevice->RealOut.ChannelIndex[SideRight] = 7;
mDevice->RealOut.ChannelIndex[TopFrontLeft] = 8;
mDevice->RealOut.ChannelIndex[TopFrontRight] = 9;
mDevice->RealOut.ChannelIndex[TopBackLeft] = 10;
mDevice->RealOut.ChannelIndex[TopBackRight] = 11;
break;
case DevFmtX3D71:
mDevice->RealOut.ChannelIndex[FrontLeft] = 0;
mDevice->RealOut.ChannelIndex[FrontRight] = 1;
mDevice->RealOut.ChannelIndex[FrontCenter] = 2;
mDevice->RealOut.ChannelIndex[LFE] = 3;
mDevice->RealOut.ChannelIndex[Aux0] = 4;
mDevice->RealOut.ChannelIndex[Aux1] = 5;
mDevice->RealOut.ChannelIndex[SideLeft] = 6;
mDevice->RealOut.ChannelIndex[SideRight] = 7;
break;
case DevFmtAmbi3D:
break;
}
}
void BackendBase::setDefaultChannelOrder()
{
mDevice->RealOut.ChannelIndex.fill(InvalidChannelIndex);
switch(mDevice->FmtChans)
{
case DevFmtX51:
mDevice->RealOut.ChannelIndex[FrontLeft] = 0;
mDevice->RealOut.ChannelIndex[FrontRight] = 1;
mDevice->RealOut.ChannelIndex[SideLeft] = 2;
mDevice->RealOut.ChannelIndex[SideRight] = 3;
mDevice->RealOut.ChannelIndex[FrontCenter] = 4;
mDevice->RealOut.ChannelIndex[LFE] = 5;
return;
case DevFmtX71:
mDevice->RealOut.ChannelIndex[FrontLeft] = 0;
mDevice->RealOut.ChannelIndex[FrontRight] = 1;
mDevice->RealOut.ChannelIndex[BackLeft] = 2;
mDevice->RealOut.ChannelIndex[BackRight] = 3;
mDevice->RealOut.ChannelIndex[FrontCenter] = 4;
mDevice->RealOut.ChannelIndex[LFE] = 5;
mDevice->RealOut.ChannelIndex[SideLeft] = 6;
mDevice->RealOut.ChannelIndex[SideRight] = 7;
return;
case DevFmtX714:
mDevice->RealOut.ChannelIndex[FrontLeft] = 0;
mDevice->RealOut.ChannelIndex[FrontRight] = 1;
mDevice->RealOut.ChannelIndex[BackLeft] = 2;
mDevice->RealOut.ChannelIndex[BackRight] = 3;
mDevice->RealOut.ChannelIndex[FrontCenter] = 4;
mDevice->RealOut.ChannelIndex[LFE] = 5;
mDevice->RealOut.ChannelIndex[SideLeft] = 6;
mDevice->RealOut.ChannelIndex[SideRight] = 7;
mDevice->RealOut.ChannelIndex[TopFrontLeft] = 8;
mDevice->RealOut.ChannelIndex[TopFrontRight] = 9;
mDevice->RealOut.ChannelIndex[TopBackLeft] = 10;
mDevice->RealOut.ChannelIndex[TopBackRight] = 11;
break;
case DevFmtX3D71:
mDevice->RealOut.ChannelIndex[FrontLeft] = 0;
mDevice->RealOut.ChannelIndex[FrontRight] = 1;
mDevice->RealOut.ChannelIndex[Aux0] = 2;
mDevice->RealOut.ChannelIndex[Aux1] = 3;
mDevice->RealOut.ChannelIndex[FrontCenter] = 4;
mDevice->RealOut.ChannelIndex[LFE] = 5;
mDevice->RealOut.ChannelIndex[SideLeft] = 6;
mDevice->RealOut.ChannelIndex[SideRight] = 7;
return;
/* Same as WFX order */
case DevFmtMono:
case DevFmtStereo:
case DevFmtQuad:
case DevFmtX61:
case DevFmtAmbi3D:
setDefaultWFXChannelOrder();
break;
}
}