Torque3D/Engine/source/ts
2015-03-02 00:25:40 -06:00
..
arch Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
collada typofix for void ColladaAppMesh::lockMesh(F32 t, const MatrixF& objOffset) which was preventing level load. 2015-03-02 00:25:40 -06:00
loader Merge remote-tracking branch 'origin/style-cleanup' into development 2015-03-01 22:30:22 +11:00
instancingMatHook.cpp TheoraTextureObject 2013-04-23 11:24:05 -04:00
instancingMatHook.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsAnimate.cpp Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSThread 2014-05-13 16:44:16 +04:00
tsCollision.cpp Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSStaticPolysoupConvex 2014-05-13 16:15:36 +04:00
tsDecal.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsDecal.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsDump.cpp Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape 2014-05-13 14:08:42 +04:00
tsIntegerSet.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsIntegerSet.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsLastDetail.cpp Merge remote-tracking branch 'origin/style-cleanup' into development 2015-03-01 22:30:22 +11:00
tsLastDetail.h Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 2013-08-04 16:58:59 -05:00
tsMaterialList.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsMaterialList.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsMesh.cpp Merge remote-tracking branch 'origin/style-cleanup' into development 2015-03-01 22:30:22 +11:00
tsMesh.h Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSSkinMesh 2014-05-13 12:45:42 +04:00
tsMeshFit.cpp Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape 2014-05-13 14:08:42 +04:00
tsMeshIntrinsics.cpp Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
tsMeshIntrinsics.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsPartInstance.cpp Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape 2014-05-13 14:08:42 +04:00
tsPartInstance.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsRenderState.cpp cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 2014-12-21 14:07:42 -06:00
tsRenderState.h cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 2014-12-21 14:07:42 -06:00
tsShape.cpp Merge remote-tracking branch 'origin/style-cleanup' into development 2015-03-01 22:30:22 +11:00
tsShape.h Merge branch 'development' into style-cleanup 2014-12-15 12:15:55 +11:00
tsShapeAlloc.cpp replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :) 2014-03-15 12:50:38 +01:00
tsShapeAlloc.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsShapeConstruct.cpp Merge branch 'development' into style-cleanup 2014-12-15 12:15:55 +11:00
tsShapeConstruct.h Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
tsShapeEdit.cpp Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape 2014-05-13 14:08:42 +04:00
tsShapeInstance.cpp Merge remote-tracking branch 'origin/style-cleanup' into development 2015-03-01 22:30:22 +11:00
tsShapeInstance.h Merge remote-tracking branch 'origin/style-cleanup' into development 2015-03-01 22:30:22 +11:00
tsShapeOldRead.cpp Merge branch 'development' into style-cleanup 2014-12-15 12:15:55 +11:00
tsSortedMesh.cpp Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSSortedMesh 2014-05-13 16:33:37 +04:00
tsSortedMesh.h Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSSortedMesh 2014-05-13 16:33:37 +04:00
tsThread.cpp Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSThread 2014-05-13 16:44:16 +04:00
tsTransform.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tsTransform.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00