..
afx
crashfixes
2025-11-23 15:10:37 -06:00
app
redundant file cleanup
2025-08-26 18:35:00 -05:00
assets
dial back nullPtr usage
2025-12-29 17:45:09 -06:00
cinterface
Expose SimObjectPtr C-API functions using EngineAPI
2023-10-08 17:36:51 -05:00
collision
ConvexFeature: Fix collision list object references
2025-12-28 17:46:46 +01:00
console
context safties
2026-03-02 11:38:20 -06:00
core
dial back nullPtr usage
2025-12-29 17:45:09 -06:00
environment
matrix functions
2026-03-05 18:55:36 +00:00
forest
Ensures that when performing certain actions like painting, erasing, cutting or pasting, it will mark the forest editor as dirty so it will save as expected
2025-08-12 00:46:52 -05:00
gfx
Update gfxDrawUtil.cpp
2026-03-05 18:55:44 +00:00
gui
Adds sanity checks when removing children to GuiPopUpMenuCtrlEx to prevent crashing on exit
2026-03-11 02:22:17 -05:00
i18n
Console Refactor
2023-09-13 10:33:20 +02:00
lighting
Update GFXTextureManager and GBitmap
2025-12-22 10:29:01 +00:00
main
mem report cleanups
2025-05-19 05:59:36 -05:00
materials
dial back nullPtr usage
2025-12-29 17:45:09 -06:00
math
revert some of the more experimental matrix math
2026-03-17 12:59:45 -05:00
module
dial back nullPtr usage
2025-12-29 17:45:09 -06:00
navigation
don't use MarkerObjectTypes for navmesh generation
2026-01-13 20:02:37 -06:00
persistence
Update taml_ScriptBinding.h
2025-10-12 19:43:48 +01:00
platform
ISA backends float3 and float4 - cleanup history squash
2026-03-05 18:55:34 +00:00
platformMac
cleanup console spam
2026-03-05 18:55:45 +00:00
platformPOSIX
cleanup console spam
2026-03-05 18:55:45 +00:00
platformSDL
opengl debug
2026-03-01 13:15:42 +00:00
platformWin32
cleanup console spam
2026-03-05 18:55:45 +00:00
platformX11
* BugFix: Correct many include paths and build platformX11 on non-Apple Unix.
2021-11-14 14:45:42 -05:00
platformX86UNIX
* Adjustment: Tweak the include paths for platformPOSIX.h.
2021-11-14 14:05:16 -05:00
postFx
dial back nullPtr usage
2025-12-29 17:45:09 -06:00
renderInstance
dial back nullPtr usage
2025-12-29 17:45:09 -06:00
scene
fix scencontainter itterator filter
2026-03-11 17:09:29 -05:00
sfx
dial back nullPtr usage
2025-12-29 17:45:09 -06:00
shaderGen
fix forward lit shaders in debug mode
2026-03-11 17:04:58 -05:00
sim
minor cleanups for https://github.com/TorqueGameEngines/Torque3D/pull/1672
2026-02-24 15:04:38 -06:00
sqlite
Fix for build
2022-12-02 11:58:45 +06:00
T3D
Merge pull request #1689 from ZombieSoul/fix-physics-player-collision
2026-03-15 09:34:06 -05:00
terrain
dial back nullPtr usage
2025-12-29 17:45:09 -06:00
testing
Update ScriptTest.cpp
2025-05-20 16:14:53 +01:00
ts
matrix functions
2026-03-05 18:55:36 +00:00
util
ISA backends float3 and float4 - cleanup history squash
2026-03-05 18:55:34 +00:00
Verve
Console Refactor
2023-09-13 10:33:20 +02:00
windowManager
rest of virtuals removed
2024-03-18 18:40:22 +00:00
.gitattributes
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
2017-01-13 10:42:52 -05:00
CMakeLists.txt
Update CMakeLists.txt
2026-03-07 16:41:00 +00:00
ggEndOfLineFix.txt