Torque3D/Templates/BaseGame/game/core
Areloch bc27125e90 Initial pass to rework and cleanup the main UI interface
Implements interface buttons that react to input type and visually display keybinds
Updates the T3D icon and splash screen
2020-05-20 17:19:52 -05:00
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clientServer Initial pass to rework and cleanup the main UI interface 2020-05-20 17:19:52 -05:00
console Module-ified core structure. 2018-09-02 03:53:13 -05:00
fonts Module-ified core structure. 2018-09-02 03:53:13 -05:00
gameObjects Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 2020-02-04 01:47:28 -06:00
gui shift front profile on over to the cache directory in keeping with the rest 2020-01-12 00:24:21 -06:00
lighting Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 2020-02-04 01:47:28 -06:00
postFX Updated Assimp 2020-03-19 09:47:38 -05:00
rendering Updated Assimp 2020-03-19 09:47:38 -05:00
sfx Module-ified core structure. 2018-09-02 03:53:13 -05:00
utility Updated Assimp 2020-03-19 09:47:38 -05:00
Core.cs Removes current implement of shadow caching 2019-12-13 01:14:03 -06:00
Core.module Cleanup and minor tweaks to the core dir structure. 2019-03-04 22:07:55 -06:00
settings.xml Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 2020-02-04 01:47:28 -06:00