Torque3D/Templates/BaseGame/game/tools/worldEditor
Areloch a42ab1239b Enabled probe viz item for live updates of probes when working with them(auto-baking while on)
Updated debug forward mat viz to work with probe visualization
More correct premult math
Updated probe viz menu behavior to properly toggle and mark which is active
2019-11-22 01:30:49 -06:00
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gui @rextimmy fix for GuiWindowCtrl so they snap correctly again 2019-11-18 03:30:04 -06:00
images Move the common shader and postFX stuff to core, and moved the debug visualizers to the world editor, where they're actually used. 2017-02-27 15:29:35 -06:00
scripts Enabled probe viz item for live updates of probes when working with them(auto-baking while on) 2019-11-22 01:30:49 -06:00
main.cs Moved unneeded modules to Templates/Modules 2019-09-29 06:44:43 -05:00