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assetImporter.cpp
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- Reimplements autosave logic to handle levels, subscenes and terrains in a more consistent, reliable way.
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2025-05-25 07:40:10 -05:00 |
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assetImporter.h
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correct malformed config passalong
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2024-11-26 19:56:34 -06:00 |
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assetImporter_ScriptBinding.h
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Separates out acquireAsset call for importing assets until after all assets have been imported, then runs it as a post step to ensure all assets are properly loaded before they're used
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2022-04-10 19:41:37 -05:00 |
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assetMacroHelpers.h
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update macro
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2025-05-14 00:30:47 +01:00 |
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CppAsset.cpp
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Updates most of the handling of asset types to follow a more standardized type-registration system.
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2024-09-28 16:09:56 -05:00 |
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CppAsset.h
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Updates most of the handling of asset types to follow a more standardized type-registration system.
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2024-09-28 16:09:56 -05:00 |
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CubemapAsset.cpp
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Console Refactor
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2023-09-13 10:33:20 +02:00 |
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CubemapAsset.h
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virtuals removed
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2024-03-18 18:13:00 +00:00 |
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ExampleAsset.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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ExampleAsset.h
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virtuals removed
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2024-03-18 18:13:00 +00:00 |
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GameObjectAsset.cpp
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Console Refactor
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2023-09-13 10:33:20 +02:00 |
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GameObjectAsset.h
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virtuals removed
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2024-03-18 18:13:00 +00:00 |
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GUIAsset.cpp
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Console Refactor
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2023-09-13 10:33:20 +02:00 |
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GUIAsset.h
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virtuals removed
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2024-03-18 18:13:00 +00:00 |
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ImageAsset.cpp
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remove stray methods.
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2025-06-01 12:41:31 -05:00 |
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ImageAsset.h
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remove stray methods.
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2025-06-01 12:41:31 -05:00 |
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ImageAssetInspectors.h
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virtuals removed
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2024-03-18 18:13:00 +00:00 |
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LevelAsset.cpp
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remove stray methods.
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2025-06-01 12:41:31 -05:00 |
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LevelAsset.h
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Updated handling of subscenes in assets to be it's own distinct definition to avoid parsing and detection issues, as well as fields to be handled distinctly between the types
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2025-03-30 16:36:15 -05:00 |
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MaterialAsset.cpp
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fix asset refresh on materialAssets
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2025-03-27 18:33:37 +00:00 |
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MaterialAsset.h
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crashfix work for hot-editing shape assets tied to tsstatics
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2024-04-06 14:48:22 -05:00 |
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ParticleAsset.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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ParticleAsset.h
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virtuals removed
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2024-03-18 18:13:00 +00:00 |
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PostEffectAsset.cpp
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Console Refactor
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2023-09-13 10:33:20 +02:00 |
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PostEffectAsset.h
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virtuals removed
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2024-03-18 18:13:00 +00:00 |
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ScriptAsset.cpp
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Console Refactor
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2023-09-13 10:33:20 +02:00 |
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ScriptAsset.h
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virtuals removed
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2024-03-18 18:13:00 +00:00 |
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ShapeAnimationAsset.cpp
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fill in the validated variables
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2025-03-09 11:53:23 -05:00 |
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ShapeAnimationAsset.h
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virtuals removed
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2024-03-18 18:13:00 +00:00 |
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ShapeAsset.cpp
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Re-added prefix handling for named texture lookups for image asset fields
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2025-05-28 17:47:23 -05:00 |
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ShapeAsset.h
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Adds handling for datablocks to be reloaded if the assets they utilize have their files directly edited.
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2025-04-24 00:58:20 -05:00 |
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SoundAsset.cpp
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Revert "sound asset refactor init"
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2025-03-24 19:58:52 +00:00 |
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SoundAsset.h
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plugging found leaks
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2025-05-12 11:50:16 +01:00 |
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SoundAssetInspectors.h
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virtuals removed
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2024-03-18 18:13:00 +00:00 |
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stateMachineAsset.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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stateMachineAsset.h
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virtuals removed
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2024-03-18 18:13:00 +00:00 |
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SubSceneAsset.cpp
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Adds the necessary ifdef flags to re-enable the ability to build with tools disabled
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2025-05-17 18:41:15 -05:00 |
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SubSceneAsset.h
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Updated handling of subscenes in assets to be it's own distinct definition to avoid parsing and detection issues, as well as fields to be handled distinctly between the types
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2025-03-30 16:36:15 -05:00 |
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TerrainAsset.cpp
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asset load refactor
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2023-11-12 16:33:17 -06:00 |
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TerrainAsset.h
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crashfix work for hot-editing shape assets tied to tsstatics
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2024-04-06 14:48:22 -05:00 |
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TerrainMaterialAsset.cpp
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asset load refactor
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2023-11-12 16:33:17 -06:00 |
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TerrainMaterialAsset.h
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crashfix work for hot-editing shape assets tied to tsstatics
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2024-04-06 14:48:22 -05:00 |