Torque3D/Engine/source/lighting
marauder2k7 a12d915180 Loads an IES Photometric profile.
ADDED: Ability to add IES profile as the cookie texture slot in both point lights and spot lights

TODO:
Have the IES Profile also drive the settings for the lights.
Make it work with Cookie textures. IES profiles are to be another slot in the advanced light section.
2024-02-21 06:22:37 +00:00
..
advanced Loads an IES Photometric profile. 2024-02-21 06:22:37 +00:00
basic Revert "revert #1148 as prematurely incorporated" 2024-01-20 18:01:57 +00:00
common Assign result from mClampF 2023-03-04 21:44:52 +01:00
shadowMap lighting corrections: 2023-11-18 19:05:12 -06:00
lightInfo.cpp Removed old fixed function code from GFX. 2021-01-05 12:57:17 +10:00
lightInfo.h Removed old fixed function code from GFX. 2021-01-05 12:57:17 +10:00
lightingInterfaces.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lightingInterfaces.h Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 2017-06-23 11:36:20 -05:00
lightManager.cpp lighting corrections: 2023-11-18 19:05:12 -06:00
lightManager.h Add vector light support to forward materials. 2019-07-22 00:16:58 -05:00
lightQuery.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lightQuery.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
shadowManager.cpp Eliminate DefineConsoleFunction 2018-04-17 20:54:08 +02:00
shadowManager.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00