Torque3D/Templates/BaseGame/game/tools/projectImporter/scripts
Areloch 0dddeeb6dd Corrects preload logic for projectiles to only fail if shape is specified, but failed to load
Corrects logic in Project Importer for if cubemapData is defined in material scripts, it can process them correctly.
2021-08-09 18:55:05 -05:00
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pre40 Corrects preload logic for projectiles to only fail if shape is specified, but failed to load 2021-08-09 18:55:05 -05:00
projectImporter.tscript More updating of editor icons to assets 2021-08-07 19:27:01 -05:00