mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 04:34:48 +00:00
34 lines
1.1 KiB
C++
34 lines
1.1 KiB
C++
#include <gtest/gtest.h>
|
|
|
|
#include "gui/editor/inspector/group.h"
|
|
#include "console/script.h"
|
|
#include "T3D/fx/particle.h"
|
|
|
|
TEST(InspectorFieldTest, SetData_Should_Update_The_Field)
|
|
{
|
|
GuiInspector* inspector = new GuiInspector();
|
|
ASSERT_TRUE(inspector->registerObject());
|
|
|
|
ParticleData* exampleObj = new ParticleData();
|
|
ASSERT_TRUE(exampleObj->registerObject());
|
|
// Add it to inspector so inspector field can find it
|
|
inspector->addInspectObject(exampleObj);
|
|
|
|
AbstractClassRep::Field* field = const_cast<AbstractClassRep::Field*>(exampleObj->findField(StringTable->insert("lifetimeMS")));
|
|
|
|
GuiInspectorGroup* group = new GuiInspectorGroup("testing", NULL);
|
|
ASSERT_TRUE(group->registerObject());
|
|
|
|
GuiInspectorField* inspectorField = new GuiInspectorField(inspector, group, field);
|
|
ASSERT_TRUE(inspectorField->registerObject());
|
|
|
|
inspectorField->setData("12345");
|
|
EXPECT_EQ(exampleObj->lifetimeMS, 12345);
|
|
|
|
// Cleanup
|
|
inspectorField->deleteObject();
|
|
group->deleteObject();
|
|
inspector->deleteObject();
|
|
exampleObj->deleteObject();
|
|
}
|