mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
SDL_BaseDir was returning the directory that contains the app, now it returns the resources directory
1046 lines
34 KiB
Plaintext
1046 lines
34 KiB
Plaintext
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#import <Cocoa/Cocoa.h>
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#import <stdio.h>
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#import <stdlib.h>
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#import <errno.h>
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#import <utime.h>
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#import <sys/time.h>
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#import <sys/types.h>
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#import <dirent.h>
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#import <unistd.h>
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#import <sys/stat.h>
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#import "core/fileio.h"
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#import "core/util/tVector.h"
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#import "core/stringTable.h"
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#import "core/strings/stringFunctions.h"
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#import "console/console.h"
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#import "platform/profiler.h"
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#import "cinterface/c_controlInterface.h"
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#import "core/volume.h"
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#include "console/engineAPI.h"
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//TODO: file io still needs some work...
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#define MAX_MAC_PATH_LONG 2048
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bool dFileDelete(const char * name)
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{
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if(!name )
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return(false);
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if (dStrlen(name) > MAX_MAC_PATH_LONG)
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Con::warnf("dFileDelete: Filename length is pretty long...");
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return(remove(name) == 0); // remove returns 0 on success
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}
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//-----------------------------------------------------------------------------
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bool dFileTouch(const char *path)
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{
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if (!path || !*path)
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return false;
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// set file at path's modification and access times to now.
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return( utimes( path, NULL) == 0); // utimes returns 0 on success.
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}
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//-----------------------------------------------------------------------------
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bool dPathCopy(const char* source, const char* dest, bool nooverwrite)
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{
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if(source == NULL || dest == NULL)
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return false;
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@autoreleasepool {
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NSFileManager *manager = [NSFileManager defaultManager];
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NSString *nsource = [manager stringWithFileSystemRepresentation:source length:dStrlen(source)];
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NSString *ndest = [manager stringWithFileSystemRepresentation:dest length:dStrlen(dest)];
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NSString *ndestFolder = [ndest stringByDeletingLastPathComponent];
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if(! [manager fileExistsAtPath:nsource])
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{
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Con::errorf("dPathCopy: no file exists at %s",source);
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return false;
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}
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if( [manager fileExistsAtPath:ndest] )
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{
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if(nooverwrite)
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{
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Con::errorf("dPathCopy: file already exists at %s",dest);
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return false;
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}
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Con::warnf("Deleting files at path: %s", dest);
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if(![manager removeItemAtPath:ndest error:nil] || [manager fileExistsAtPath:ndest])
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{
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Con::errorf("Copy failed! Could not delete files at path: %s", dest);
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return false;
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}
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}
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if([manager fileExistsAtPath:ndestFolder] == NO)
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{
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ndestFolder = [ndestFolder stringByAppendingString:@"/"]; // createpath requires a trailing slash
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Platform::createPath([ndestFolder UTF8String]);
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}
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bool ret = [manager copyItemAtPath:nsource toPath:ndest error:nil];
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// n.b.: The "success" semantics don't guarantee a copy actually took place, so we'll verify
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// because this is surprising behavior for a method called copy.
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if( ![manager fileExistsAtPath:ndest] )
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{
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Con::warnf("The filemanager returned success, but the file was not copied. Something strange is happening");
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ret = false;
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}
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return ret;
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}
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}
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//-----------------------------------------------------------------------------
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bool dFileRename(const char *source, const char *dest)
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{
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if(source == NULL || dest == NULL)
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return false;
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@autoreleasepool {
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NSFileManager *manager = [NSFileManager defaultManager];
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NSString *nsource = [manager stringWithFileSystemRepresentation:source length:dStrlen(source)];
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NSString *ndest = [manager stringWithFileSystemRepresentation:dest length:dStrlen(dest)];
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if(! [manager fileExistsAtPath:nsource])
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{
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Con::errorf("dFileRename: no file exists at %s",source);
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return false;
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}
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if( [manager fileExistsAtPath:ndest] )
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{
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Con::warnf("dFileRename: Deleting files at path: %s", dest);
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}
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bool ret = [manager moveItemAtPath:nsource toPath:ndest error:nil];
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// n.b.: The "success" semantics don't guarantee a move actually took place, so we'll verify
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// because this is surprising behavior for a method called rename.
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if( ![manager fileExistsAtPath:ndest] )
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{
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Con::warnf("The filemanager returned success, but the file was not moved. Something strange is happening");
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ret = false;
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}
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return ret;
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}
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}
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//-----------------------------------------------------------------------------
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// Constructors & Destructor
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// After construction, the currentStatus will be Closed and the capabilities
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// will be 0.
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//-----------------------------------------------------------------------------
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File::File()
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: currentStatus(Closed), capability(0)
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{
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handle = NULL;
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}
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//-----------------------------------------------------------------------------
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// insert a copy constructor here... (currently disabled)
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// Destructor
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//-----------------------------------------------------------------------------
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File::~File()
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{
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close();
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handle = NULL;
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}
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//-----------------------------------------------------------------------------
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// Open a file in the mode specified by openMode (Read, Write, or ReadWrite).
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// Truncate the file if the mode is either Write or ReadWrite and truncate is
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// true.
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//
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// Sets capability appropriate to the openMode.
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// Returns the currentStatus of the file.
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//-----------------------------------------------------------------------------
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File::FileStatus File::open(const char *filename, const AccessMode openMode)
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{
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if (dStrlen(filename) > MAX_MAC_PATH_LONG)
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Con::warnf("File::open: Filename length is pretty long...");
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// Close the file if it was already open...
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if (currentStatus != Closed)
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close();
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// create the appropriate type of file...
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switch (openMode)
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{
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case Read:
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handle = (void *)fopen(filename, "rb"); // read only
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break;
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case Write:
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handle = (void *)fopen(filename, "wb"); // write only
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break;
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case ReadWrite:
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handle = (void *)fopen(filename, "ab+"); // write(append) and read
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break;
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case WriteAppend:
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handle = (void *)fopen(filename, "ab"); // write(append) only
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break;
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default:
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AssertFatal(false, "File::open: bad access mode");
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}
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// handle not created successfully
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if (handle == NULL)
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return setStatus();
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// successfully created file, so set the file capabilities...
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switch (openMode)
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{
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case Read:
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capability = FileRead;
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break;
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case Write:
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case WriteAppend:
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capability = FileWrite;
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break;
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case ReadWrite:
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capability = FileRead | FileWrite;
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break;
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default:
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AssertFatal(false, "File::open: bad access mode");
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}
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// must set the file status before setting the position.
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currentStatus = Ok;
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if (openMode == ReadWrite)
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setPosition(0);
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// success!
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return currentStatus;
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}
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//-----------------------------------------------------------------------------
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// Get the current position of the file pointer.
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//-----------------------------------------------------------------------------
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U32 File::getPosition() const
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{
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AssertFatal(currentStatus != Closed , "File::getPosition: file closed");
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AssertFatal(handle != NULL, "File::getPosition: invalid file handle");
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return ftell((FILE*)handle);
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}
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//-----------------------------------------------------------------------------
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// Set the position of the file pointer.
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// Absolute and relative positioning is supported via the absolutePos
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// parameter.
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//
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// If positioning absolutely, position MUST be positive - an IOError results if
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// position is negative.
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// Position can be negative if positioning relatively, however positioning
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// before the start of the file is an IOError.
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//
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// Returns the currentStatus of the file.
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//-----------------------------------------------------------------------------
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File::FileStatus File::setPosition(S32 position, bool absolutePos)
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{
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AssertFatal(Closed != currentStatus, "File::setPosition: file closed");
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AssertFatal(handle != NULL, "File::setPosition: invalid file handle");
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if (currentStatus != Ok && currentStatus != EOS )
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return currentStatus;
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U32 finalPos;
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if(absolutePos)
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{
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// absolute position
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AssertFatal(0 <= position, "File::setPosition: negative absolute position");
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// position beyond EOS is OK
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fseek((FILE*)handle, position, SEEK_SET);
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finalPos = ftell((FILE*)handle);
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}
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else
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{
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// relative position
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AssertFatal((getPosition() + position) >= 0, "File::setPosition: negative relative position");
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// position beyond EOS is OK
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fseek((FILE*)handle, position, SEEK_CUR);
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finalPos = ftell((FILE*)handle);
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}
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// ftell returns -1 on error. set error status
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if (0xffffffff == finalPos)
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return setStatus();
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// success, at end of file
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else if (finalPos >= getSize())
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return currentStatus = EOS;
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// success!
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else
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return currentStatus = Ok;
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}
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//-----------------------------------------------------------------------------
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// Get the size of the file in bytes.
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// It is an error to query the file size for a Closed file, or for one with an
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// error status.
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//-----------------------------------------------------------------------------
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U32 File::getSize() const
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{
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AssertWarn(Closed != currentStatus, "File::getSize: file closed");
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AssertFatal(handle != NULL, "File::getSize: invalid file handle");
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if (Ok == currentStatus || EOS == currentStatus)
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{
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struct stat statData;
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if(fstat(fileno((FILE*)handle), &statData) != 0)
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return 0;
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// return the size in bytes
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return statData.st_size;
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}
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return 0;
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}
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//-----------------------------------------------------------------------------
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// Flush the file.
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// It is an error to flush a read-only file.
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// Returns the currentStatus of the file.
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//-----------------------------------------------------------------------------
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File::FileStatus File::flush()
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{
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AssertFatal(Closed != currentStatus, "File::flush: file closed");
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AssertFatal(handle != NULL, "File::flush: invalid file handle");
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AssertFatal(true == hasCapability(FileWrite), "File::flush: cannot flush a read-only file");
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if (fflush((FILE*)handle) != 0)
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return setStatus();
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else
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return currentStatus = Ok;
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}
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//-----------------------------------------------------------------------------
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// Close the File.
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//
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// Returns the currentStatus
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//-----------------------------------------------------------------------------
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File::FileStatus File::close()
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{
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// check if it's already closed...
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if (Closed == currentStatus)
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return currentStatus;
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// it's not, so close it...
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if (handle != NULL)
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{
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if (fclose((FILE*)handle) != 0)
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return setStatus();
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}
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handle = NULL;
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return currentStatus = Closed;
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}
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//-----------------------------------------------------------------------------
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// Self-explanatory.
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//-----------------------------------------------------------------------------
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File::FileStatus File::getStatus() const
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{
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return currentStatus;
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}
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//-----------------------------------------------------------------------------
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// Sets and returns the currentStatus when an error has been encountered.
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//-----------------------------------------------------------------------------
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File::FileStatus File::setStatus()
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{
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switch (errno)
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{
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case EACCES: // permission denied
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currentStatus = IOError;
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break;
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case EBADF: // Bad File Pointer
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case EINVAL: // Invalid argument
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case ENOENT: // file not found
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case ENAMETOOLONG:
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default:
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currentStatus = UnknownError;
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}
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return currentStatus;
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}
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//-----------------------------------------------------------------------------
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// Sets and returns the currentStatus to status.
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//-----------------------------------------------------------------------------
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File::FileStatus File::setStatus(File::FileStatus status)
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{
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return currentStatus = status;
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}
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//-----------------------------------------------------------------------------
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// Read from a file.
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// The number of bytes to read is passed in size, the data is returned in src.
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// The number of bytes read is available in bytesRead if a non-Null pointer is
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// provided.
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//-----------------------------------------------------------------------------
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File::FileStatus File::read(U32 size, char *dst, U32 *bytesRead)
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{
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AssertFatal(Closed != currentStatus, "File::read: file closed");
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AssertFatal(handle != NULL, "File::read: invalid file handle");
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AssertFatal(NULL != dst, "File::read: NULL destination pointer");
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AssertFatal(true == hasCapability(FileRead), "File::read: file lacks capability");
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AssertWarn(0 != size, "File::read: size of zero");
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if (Ok != currentStatus || 0 == size)
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return currentStatus;
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// read from stream
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U32 nBytes = fread(dst, 1, size, (FILE*)handle);
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// did we hit the end of the stream?
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if( nBytes != size)
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currentStatus = EOS;
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// if bytesRead is a valid pointer, send number of bytes read there.
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if(bytesRead)
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*bytesRead = nBytes;
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// successfully read size bytes
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return currentStatus;
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}
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//-----------------------------------------------------------------------------
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// Write to a file.
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// The number of bytes to write is passed in size, the data is passed in src.
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// The number of bytes written is available in bytesWritten if a non-Null
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// pointer is provided.
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//-----------------------------------------------------------------------------
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File::FileStatus File::write(U32 size, const char *src, U32 *bytesWritten)
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{
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AssertFatal(Closed != currentStatus, "File::write: file closed");
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AssertFatal(handle != NULL, "File::write: invalid file handle");
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AssertFatal(NULL != src, "File::write: NULL source pointer");
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AssertFatal(true == hasCapability(FileWrite), "File::write: file lacks capability");
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AssertWarn(0 != size, "File::write: size of zero");
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if ((Ok != currentStatus && EOS != currentStatus) || 0 == size)
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return currentStatus;
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// write bytes to the stream
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U32 nBytes = fwrite(src, 1, size,(FILE*)handle);
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// if we couldn't write everything, we've got a problem. set error status.
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if(nBytes != size)
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setStatus();
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// if bytesWritten is a valid pointer, put number of bytes read there.
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if(bytesWritten)
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*bytesWritten = nBytes;
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// return current File status, whether good or ill.
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return currentStatus;
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}
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//-----------------------------------------------------------------------------
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// Self-explanatory.
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//-----------------------------------------------------------------------------
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bool File::hasCapability(Capability cap) const
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{
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return (0 != (U32(cap) & capability));
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}
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//-----------------------------------------------------------------------------
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S32 Platform::compareFileTimes(const FileTime &a, const FileTime &b)
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{
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if(a > b)
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return 1;
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if(a < b)
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return -1;
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return 0;
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}
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//-----------------------------------------------------------------------------
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// either time param COULD be null.
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//-----------------------------------------------------------------------------
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bool Platform::getFileTimes(const char *path, FileTime *createTime, FileTime *modifyTime)
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{
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// MacOSX is NOT guaranteed to be running off a HFS volume,
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// and UNIX does not keep a record of a file's creation time anywhere.
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// So instead of creation time we return changed time,
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// just like the Linux platform impl does.
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if (!path || !*path)
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return false;
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struct stat statData;
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if (stat(path, &statData) == -1)
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return false;
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if(createTime)
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*createTime = statData.st_ctime;
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if(modifyTime)
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*modifyTime = statData.st_mtime;
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return true;
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}
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//-----------------------------------------------------------------------------
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bool Platform::createPath(const char *file)
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{
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// if the path exists, we're done.
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struct stat statData;
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if( stat(file, &statData) == 0 )
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{
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return true; // exists, rejoice.
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}
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Con::warnf( "creating path %s", file );
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// get the parent path.
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// we're not using basename because it's not thread safe.
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U32 len = dStrlen(file);
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char parent[len];
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bool isDirPath = false;
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dStrncpy(parent,file,len);
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parent[len] = '\0';
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if(parent[len - 1] == '/')
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{
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parent[len - 1] = '\0'; // cut off the trailing slash, if there is one
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isDirPath = true; // we got a trailing slash, so file is a directory.
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}
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// recusively create the parent path.
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// only recurse if newpath has a slash that isn't a leading slash.
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char *slash = dStrrchr(parent,'/');
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if( slash && slash != parent)
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{
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// snip the path just after the last slash.
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slash[1] = '\0';
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// recusively create the parent path. fail if parent path creation failed.
|
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if(!Platform::createPath(parent))
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return false;
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}
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|
|
// create *file if it is a directory path.
|
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if(isDirPath)
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{
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// try to create the directory
|
|
if( mkdir(file, 0777) != 0) // app may reside in global apps dir, and so must be writable to all.
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
bool Platform::cdFileExists(const char *filePath, const char *volumeName, S32 serialNum)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
#pragma mark ---- Directories ----
|
|
//-----------------------------------------------------------------------------
|
|
StringTableEntry Platform::getCurrentDirectory()
|
|
{
|
|
// get the current directory, the one that would be opened if we did a fopen(".")
|
|
char* cwd = getcwd(NULL, 0);
|
|
StringTableEntry ret = StringTable->insert(cwd);
|
|
free(cwd);
|
|
return ret;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
bool Platform::setCurrentDirectory(StringTableEntry newDir)
|
|
{
|
|
return (chdir(newDir) == 0);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// helper func for getWorkingDirectory
|
|
bool isMainDotCsPresent(NSString* dir)
|
|
{
|
|
return [[NSFileManager defaultManager] fileExistsAtPath:[dir stringByAppendingPathComponent:@"main.cs"]] == YES;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
/// Finds and sets the current working directory.
|
|
/// Torque tries to automatically detect whether you have placed the game files
|
|
/// inside or outside the application's bundle. It checks for the presence of
|
|
/// the file 'main.cs'. If it finds it, Torque will assume that the other game
|
|
/// files are there too. If Torque does not see 'main.cs' inside its bundle, it
|
|
/// will assume the files are outside the bundle.
|
|
/// Since you probably don't want to copy the game files into the app every time
|
|
/// you build, you will want to leave them outside the bundle for development.
|
|
///
|
|
/// Placing all content inside the application bundle gives a much better user
|
|
/// experience when you distribute your app.
|
|
StringTableEntry Platform::getExecutablePath()
|
|
{
|
|
static const char* cwd = NULL;
|
|
|
|
// this isn't actually being used due to some static constructors at bundle load time
|
|
// calling this method (before there is a chance to set it)
|
|
// for instance, FMOD sound provider (this should be fixed in FMOD as it is with windows)
|
|
if (!cwd && torque_getexecutablepath())
|
|
{
|
|
// we're in a plugin using the cinterface
|
|
cwd = torque_getexecutablepath();
|
|
chdir(cwd);
|
|
}
|
|
else if(!cwd)
|
|
{
|
|
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
|
|
|
|
//first check the cwd for main.cs
|
|
static char buf[4096];
|
|
NSString* currentDir = [[NSString alloc ] initWithUTF8String:getcwd(buf,(4096 * sizeof(char))) ];
|
|
|
|
if (isMainDotCsPresent(currentDir))
|
|
{
|
|
cwd = buf;
|
|
[pool release];
|
|
[currentDir release];
|
|
return cwd;
|
|
}
|
|
|
|
NSString* string = [[NSBundle mainBundle] pathForResource:@"main" ofType:@"tscript"];
|
|
if(!string)
|
|
string = [[NSBundle mainBundle] bundlePath];
|
|
|
|
string = [string stringByDeletingLastPathComponent];
|
|
AssertISV(isMainDotCsPresent(string), "Platform::getExecutablePath - Failed to find main.cs!");
|
|
cwd = dStrdup([string UTF8String]);
|
|
chdir(cwd);
|
|
[pool release];
|
|
[currentDir release];
|
|
}
|
|
|
|
return cwd;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
StringTableEntry Platform::getExecutableName()
|
|
{
|
|
static const char* name = NULL;
|
|
if(!name)
|
|
name = [[[[NSBundle mainBundle] bundlePath] lastPathComponent] UTF8String];
|
|
|
|
return name;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
bool Platform::isFile(const char *path)
|
|
{
|
|
if (!path || !*path)
|
|
return false;
|
|
|
|
// make sure we can stat the file
|
|
struct stat statData;
|
|
if( stat(path, &statData) < 0 )
|
|
{
|
|
// Since file does not exist on disk see if it exists in a zip file loaded
|
|
return Torque::FS::IsFile(path);
|
|
}
|
|
|
|
// now see if it's a regular file
|
|
if( (statData.st_mode & S_IFMT) == S_IFREG)
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
bool Platform::isDirectory(const char *path)
|
|
{
|
|
if (!path || !*path)
|
|
return false;
|
|
|
|
// make sure we can stat the file
|
|
struct stat statData;
|
|
if( stat(path, &statData) < 0 )
|
|
return false;
|
|
|
|
// now see if it's a directory
|
|
if( (statData.st_mode & S_IFMT) == S_IFDIR)
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
S32 Platform::getFileSize(const char* pFilePath)
|
|
{
|
|
if (!pFilePath || !*pFilePath)
|
|
return 0;
|
|
|
|
struct stat statData;
|
|
if( stat(pFilePath, &statData) < 0 )
|
|
return 0;
|
|
|
|
// and return it's size in bytes
|
|
return (S32)statData.st_size;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
bool Platform::isSubDirectory(const char *pathParent, const char *pathSub)
|
|
{
|
|
char fullpath[MAX_MAC_PATH_LONG];
|
|
dStrcpyl(fullpath, MAX_MAC_PATH_LONG, pathParent, "/", pathSub, NULL);
|
|
return isDirectory((const char *)fullpath);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// utility for platform::hasSubDirectory() and platform::dumpDirectories()
|
|
// ensures that the entry is a directory, and isnt on the ignore lists.
|
|
inline bool isGoodDirectory(dirent* entry)
|
|
{
|
|
return (entry->d_type == DT_DIR // is a dir
|
|
&& dStrcmp(entry->d_name,".") != 0 // not here
|
|
&& dStrcmp(entry->d_name,"..") != 0 // not parent
|
|
&& !Platform::isExcludedDirectory(entry->d_name)); // not excluded
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
bool Platform::hasSubDirectory(const char *path)
|
|
{
|
|
DIR *dir;
|
|
dirent *entry;
|
|
|
|
dir = opendir(path);
|
|
if(!dir)
|
|
return false; // we got a bad path, so no, it has no subdirectory.
|
|
|
|
while( (entry = readdir(dir)) )
|
|
{
|
|
if(isGoodDirectory(entry) )
|
|
{
|
|
closedir(dir);
|
|
return true; // we have a subdirectory, that isnt on the exclude list.
|
|
}
|
|
}
|
|
|
|
closedir(dir);
|
|
return false; // either this dir had no subdirectories, or they were all on the exclude list.
|
|
}
|
|
|
|
bool Platform::fileDelete(const char * name)
|
|
{
|
|
return dFileDelete(name);
|
|
}
|
|
|
|
static bool recurseDumpDirectories(const char *basePath, const char *subPath, Vector<StringTableEntry> &directoryVector, S32 currentDepth, S32 recurseDepth, bool noBasePath)
|
|
{
|
|
char Path[1024];
|
|
DIR *dip;
|
|
struct dirent *d;
|
|
|
|
dsize_t trLen = basePath ? dStrlen(basePath) : 0;
|
|
dsize_t subtrLen = subPath ? dStrlen(subPath) : 0;
|
|
char trail = trLen > 0 ? basePath[trLen - 1] : '\0';
|
|
char subTrail = subtrLen > 0 ? subPath[subtrLen - 1] : '\0';
|
|
|
|
if (trail == '/')
|
|
{
|
|
if (subPath && (dStrncmp(subPath, "", 1) != 0))
|
|
{
|
|
if (subTrail == '/')
|
|
dSprintf(Path, 1024, "%s%s", basePath, subPath);
|
|
else
|
|
dSprintf(Path, 1024, "%s%s/", basePath, subPath);
|
|
}
|
|
else
|
|
dSprintf(Path, 1024, "%s", basePath);
|
|
}
|
|
else
|
|
{
|
|
if (subPath && (dStrncmp(subPath, "", 1) != 0))
|
|
{
|
|
if (subTrail == '/')
|
|
dSprintf(Path, 1024, "%s%s", basePath, subPath);
|
|
else
|
|
dSprintf(Path, 1024, "%s%s/", basePath, subPath);
|
|
}
|
|
else
|
|
dSprintf(Path, 1024, "%s/", basePath);
|
|
}
|
|
|
|
dip = opendir(Path);
|
|
if (dip == NULL)
|
|
return false;
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// add path to our return list ( provided it is valid )
|
|
//////////////////////////////////////////////////////////////////////////
|
|
if (!Platform::isExcludedDirectory(subPath))
|
|
{
|
|
if (noBasePath)
|
|
{
|
|
// We have a path and it's not an empty string or an excluded directory
|
|
if ( (subPath && (dStrncmp (subPath, "", 1) != 0)) )
|
|
directoryVector.push_back(StringTable->insert(subPath));
|
|
}
|
|
else
|
|
{
|
|
if ( (subPath && (dStrncmp(subPath, "", 1) != 0)) )
|
|
{
|
|
char szPath[1024];
|
|
dMemset(szPath, 0, 1024);
|
|
if (trail == '/')
|
|
{
|
|
if ((basePath[dStrlen(basePath) - 1]) != '/')
|
|
dSprintf(szPath, 1024, "%s%s", basePath, &subPath[1]);
|
|
else
|
|
dSprintf(szPath, 1024, "%s%s", basePath, subPath);
|
|
}
|
|
else
|
|
{
|
|
if ((basePath[dStrlen(basePath) - 1]) != '/')
|
|
dSprintf(szPath, 1024, "%s%s", basePath, subPath);
|
|
else
|
|
dSprintf(szPath, 1024, "%s/%s", basePath, subPath);
|
|
}
|
|
|
|
directoryVector.push_back(StringTable->insert(szPath));
|
|
}
|
|
else
|
|
directoryVector.push_back(StringTable->insert(basePath));
|
|
}
|
|
}
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// Iterate through and grab valid directories
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
while (d = readdir(dip))
|
|
{
|
|
bool isDir;
|
|
isDir = false;
|
|
if (d->d_type == DT_UNKNOWN)
|
|
{
|
|
char child [1024];
|
|
if ((Path[dStrlen(Path) - 1] == '/'))
|
|
dSprintf(child, 1024, "%s%s", Path, d->d_name);
|
|
else
|
|
dSprintf(child, 1024, "%s/%s", Path, d->d_name);
|
|
isDir = Platform::isDirectory (child);
|
|
}
|
|
else if (d->d_type & DT_DIR)
|
|
isDir = true;
|
|
|
|
if ( isDir )
|
|
{
|
|
if (dStrcmp(d->d_name, ".") == 0 ||
|
|
dStrcmp(d->d_name, "..") == 0)
|
|
continue;
|
|
if (Platform::isExcludedDirectory(d->d_name))
|
|
continue;
|
|
if ( (subPath && (dStrncmp(subPath, "", 1) != 0)) )
|
|
{
|
|
char child[1024];
|
|
if ((subPath[dStrlen(subPath) - 1] == '/'))
|
|
dSprintf(child, 1024, "%s%s", subPath, d->d_name);
|
|
else
|
|
dSprintf(child, 1024, "%s/%s", subPath, d->d_name);
|
|
if (currentDepth < recurseDepth || recurseDepth == -1 )
|
|
recurseDumpDirectories(basePath, child, directoryVector,
|
|
currentDepth + 1, recurseDepth,
|
|
noBasePath);
|
|
}
|
|
else
|
|
{
|
|
char child[1024];
|
|
if ( (basePath[dStrlen(basePath) - 1]) == '/')
|
|
dStrcpy (child, d->d_name, 1024);
|
|
else
|
|
dSprintf(child, 1024, "/%s", d->d_name);
|
|
if (currentDepth < recurseDepth || recurseDepth == -1)
|
|
recurseDumpDirectories(basePath, child, directoryVector,
|
|
currentDepth + 1, recurseDepth,
|
|
noBasePath);
|
|
}
|
|
}
|
|
}
|
|
closedir(dip);
|
|
return true;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
bool Platform::dumpDirectories(const char *path, Vector<StringTableEntry> &directoryVector, S32 depth, bool noBasePath)
|
|
{
|
|
bool retVal = recurseDumpDirectories(path, "", directoryVector, -1, depth, noBasePath);
|
|
clearExcludedDirectories();
|
|
return retVal;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
static bool recurseDumpPath(const char* curPath, Vector<Platform::FileInfo>& fileVector, U32 depth)
|
|
{
|
|
DIR *dir;
|
|
dirent *entry;
|
|
|
|
// be sure it opens.
|
|
dir = opendir(curPath);
|
|
if(!dir)
|
|
return false;
|
|
|
|
// look inside the current directory
|
|
while( (entry = readdir(dir)) )
|
|
{
|
|
// construct the full file path. we need this to get the file size and to recurse
|
|
U32 len = dStrlen(curPath) + entry->d_namlen + 2;
|
|
char pathbuf[len];
|
|
dSprintf( pathbuf, len, "%s/%s", curPath, entry->d_name);
|
|
pathbuf[len] = '\0';
|
|
|
|
// ok, deal with directories and files seperately.
|
|
if( entry->d_type == DT_DIR )
|
|
{
|
|
if( depth == 0)
|
|
continue;
|
|
|
|
// filter out dirs we dont want.
|
|
if( !isGoodDirectory(entry) )
|
|
continue;
|
|
|
|
// recurse into the dir
|
|
recurseDumpPath( pathbuf, fileVector, depth-1);
|
|
}
|
|
else
|
|
{
|
|
//add the file entry to the list
|
|
// unlike recurseDumpDirectories(), we need to return more complex info here.
|
|
U32 fileSize = Platform::getFileSize(pathbuf);
|
|
fileVector.increment();
|
|
Platform::FileInfo& rInfo = fileVector.last();
|
|
rInfo.pFullPath = StringTable->insert(curPath);
|
|
rInfo.pFileName = StringTable->insert(entry->d_name);
|
|
rInfo.fileSize = fileSize;
|
|
}
|
|
}
|
|
closedir(dir);
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
bool Platform::dumpPath(const char *path, Vector<Platform::FileInfo>& fileVector, S32 depth)
|
|
{
|
|
PROFILE_START(dumpPath);
|
|
int len = dStrlen(path);
|
|
char newpath[len+1];
|
|
|
|
dStrncpy(newpath,path,len);
|
|
newpath[len] = '\0'; // null terminate
|
|
if(newpath[len - 1] == '/')
|
|
newpath[len - 1] = '\0'; // cut off the trailing slash, if there is one
|
|
|
|
bool ret = recurseDumpPath( newpath, fileVector, depth);
|
|
PROFILE_END();
|
|
|
|
return ret;
|
|
}
|
|
|
|
// TODO: implement stringToFileTime()
|
|
bool Platform::stringToFileTime(const char * string, FileTime * time) { return false;}
|
|
// TODO: implement fileTimeToString()
|
|
bool Platform::fileTimeToString(FileTime * time, char * string, U32 strLen) { return false;}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
#if defined(TORQUE_DEBUG)
|
|
DefineEngineFunction(testHasSubdir,void, (String _dir),,"tests platform::hasSubDirectory") {
|
|
Platform::addExcludedDirectory(".svn");
|
|
if(Platform::hasSubDirectory(_dir.c_str()))
|
|
Con::printf(" has subdir");
|
|
else
|
|
Con::printf(" does not have subdir");
|
|
}
|
|
|
|
DefineEngineFunction(testDumpDirectories,void,(String _path, S32 _depth, bool _noBasePath),,"testDumpDirectories('path', int depth, bool noBasePath)") {
|
|
Vector<StringTableEntry> paths;
|
|
|
|
Platform::addExcludedDirectory(".svn");
|
|
|
|
Platform::dumpDirectories(_path.c_str(), paths, _depth, _noBasePath);
|
|
|
|
Con::printf("Dumping directories starting from %s with depth %i", _path.c_str(), _depth);
|
|
|
|
for(Vector<StringTableEntry>::iterator itr = paths.begin(); itr != paths.end(); itr++) {
|
|
Con::printf(*itr);
|
|
}
|
|
|
|
}
|
|
|
|
DefineEngineFunction(testDumpPaths, void, (String _path, S32 _depth),, "testDumpPaths('path', int depth)")
|
|
{
|
|
Vector<Platform::FileInfo> files;
|
|
|
|
Platform::addExcludedDirectory(".svn");
|
|
|
|
Platform::dumpPath(_path.c_str(), files, _depth);
|
|
|
|
for(Vector<Platform::FileInfo>::iterator itr = files.begin(); itr != files.end(); itr++) {
|
|
Con::printf("%s/%s",itr->pFullPath, itr->pFileName);
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
DefineEngineFunction(testFileTouch, bool , (String _path),, "testFileTouch('path')")
|
|
{
|
|
return dFileTouch(_path.c_str());
|
|
}
|
|
|
|
DefineEngineFunction(testGetFileTimes, bool, (String _path),, "testGetFileTimes('path')")
|
|
{
|
|
FileTime create, modify;
|
|
bool ok = Platform::getFileTimes(_path.c_str(), &create, &modify);
|
|
Con::printf("%s Platform::getFileTimes %i, %i", ok ? "+OK" : "-FAIL", create, modify);
|
|
return ok;
|
|
}
|
|
|
|
#endif
|