mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
131 lines
3.6 KiB
C++
131 lines
3.6 KiB
C++
//-----------------------------------------------------------------------------
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// Copyright (c) 2013 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef _FSTINYXML_H_
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#define _FSTINYXML_H_
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#ifndef TINYXML_INCLUDED
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#include "tinyxml/tinyxml2.h"
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#endif
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#include "platform/platform.h"
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#ifndef _FILESTREAM_H_
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#include "core/stream/fileStream.h"
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#endif
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class VfsXMLPrinter : public tinyxml2::XMLPrinter
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{
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public:
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VfsXMLPrinter(FileStream& stream, bool compact = false, int depth = 0);
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~VfsXMLPrinter() override;
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void Print(const char* format, ...) override;
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void Write(const char* data, size_t size) override;
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void Putc(char ch) override;
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FileStream& m_Stream;
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};
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class VfsXMLDocument : public tinyxml2::XMLDocument
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{
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public:
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bool LoadFile(FileStream& stream);
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bool SaveFile(FileStream& stream);
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/// Load a file using the given filename. Returns true if successful.
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bool LoadFile(const char* filename);
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/// Save a file using the given filename. Returns true if successful.
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bool SaveFile(const char* filename);
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/// Clears the error flags.
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void ClearError();
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tinyxml2::XMLError _errorID;
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mutable tinyxml2::StrPair _errorStr;
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int _errorLineNum;
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// Create a parallel SetError implementation since it is private in tinyxml2
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void SetError(tinyxml2::XMLError error, int lineNum, const char* format, ...);
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/// Return true if there was an error parsing the document.
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bool Error() const
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{
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return _errorID != tinyxml2::XML_SUCCESS || XMLDocument::Error();
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}
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/// Return the errorID.
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tinyxml2::XMLError ErrorID() const
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{
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if (XMLDocument::Error())
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{
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return XMLDocument::ErrorID();
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}
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else
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{
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return _errorID;
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}
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}
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const char* ErrorName() const
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{
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if (XMLDocument::Error())
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{
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return XMLDocument::ErrorName();
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}
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else
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{
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return ErrorIDToName(_errorID);
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}
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}
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/** Returns a "long form" error description. A hopefully helpful
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diagnostic with location, line number, and/or additional info.
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*/
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const char* ErrorStr() const
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{
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if (XMLDocument::Error())
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{
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return XMLDocument::ErrorStr();
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}
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else
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{
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return _errorStr.Empty() ? "" : _errorStr.GetStr();
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}
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}
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/// Return the line where the error occurred, or zero if unknown.
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int ErrorLineNum() const
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{
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if (XMLDocument::Error())
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{
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return XMLDocument::ErrorLineNum();
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}
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else
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{
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return _errorLineNum;
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}
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}
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};
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#endif //_FSTINYXML_H_
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