Torque3D/Engine/source/persistence/taml/fsTinyXml.h
2021-07-31 21:54:19 +02:00

131 lines
3.6 KiB
C++

//-----------------------------------------------------------------------------
// Copyright (c) 2013 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifndef _FSTINYXML_H_
#define _FSTINYXML_H_
#ifndef TINYXML_INCLUDED
#include "tinyxml/tinyxml2.h"
#endif
#include "platform/platform.h"
#ifndef _FILESTREAM_H_
#include "core/stream/fileStream.h"
#endif
class VfsXMLPrinter : public tinyxml2::XMLPrinter
{
public:
VfsXMLPrinter(FileStream& stream, bool compact = false, int depth = 0);
~VfsXMLPrinter() override;
void Print(const char* format, ...) override;
void Write(const char* data, size_t size) override;
void Putc(char ch) override;
FileStream& m_Stream;
};
class VfsXMLDocument : public tinyxml2::XMLDocument
{
public:
bool LoadFile(FileStream& stream);
bool SaveFile(FileStream& stream);
/// Load a file using the given filename. Returns true if successful.
bool LoadFile(const char* filename);
/// Save a file using the given filename. Returns true if successful.
bool SaveFile(const char* filename);
/// Clears the error flags.
void ClearError();
tinyxml2::XMLError _errorID;
mutable tinyxml2::StrPair _errorStr;
int _errorLineNum;
// Create a parallel SetError implementation since it is private in tinyxml2
void SetError(tinyxml2::XMLError error, int lineNum, const char* format, ...);
/// Return true if there was an error parsing the document.
bool Error() const
{
return _errorID != tinyxml2::XML_SUCCESS || XMLDocument::Error();
}
/// Return the errorID.
tinyxml2::XMLError ErrorID() const
{
if (XMLDocument::Error())
{
return XMLDocument::ErrorID();
}
else
{
return _errorID;
}
}
const char* ErrorName() const
{
if (XMLDocument::Error())
{
return XMLDocument::ErrorName();
}
else
{
return ErrorIDToName(_errorID);
}
}
/** Returns a "long form" error description. A hopefully helpful
diagnostic with location, line number, and/or additional info.
*/
const char* ErrorStr() const
{
if (XMLDocument::Error())
{
return XMLDocument::ErrorStr();
}
else
{
return _errorStr.Empty() ? "" : _errorStr.GetStr();
}
}
/// Return the line where the error occurred, or zero if unknown.
int ErrorLineNum() const
{
if (XMLDocument::Error())
{
return XMLDocument::ErrorLineNum();
}
else
{
return _errorLineNum;
}
}
};
#endif //_FSTINYXML_H_