Torque3D/Engine/source/math
rextimmy 505b9fbd12 Corrects OpenGL projection matrix
Corrects OpenGL glPolygonOffset values
Corrects Direct3D11 DepthBias values
2017-08-25 13:13:47 +10:00
..
test
util Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 2016-10-17 01:00:12 -05:00
mAngAxis.cpp
mAngAxis.h
mathIO.h
mathTypes.cpp Adds some helpful utility math functions. 2016-11-28 22:42:29 -06:00
mathTypes.h
mathUtils.cpp Corrects OpenGL projection matrix 2017-08-25 13:13:47 +10:00
mathUtils.h Adds the getSignedAngleBetweenVectors function, which is like the existing getAngleBetweenVectors, but will returned a signed angle value, which helps to inform the full 360 angle, rather than the 'nearest 180'. 2017-02-19 23:00:54 -06:00
mBox.cpp
mBox.h
mBoxBase.h Merge pull request #1807 from Azaezel/boxBaseBorked 2016-10-24 01:28:25 -05:00
mConsoleFunctions.cpp Adds the getSignedAngleBetweenVectors function, which is like the existing getAngleBetweenVectors, but will returned a signed angle value, which helps to inform the full 360 angle, rather than the 'nearest 180'. 2017-02-19 23:00:54 -06:00
mConstants.h
mEase.cpp
mEase.h
mIntersector.h
mMath.h
mMath_ASM.asm
mMath_C.cpp
mMathAMD.cpp
mMathAMD_ASM.asm
mMathFn.h Add log2 function to mMathFn.h 2017-01-16 15:35:25 +10:00
mMathSSE.cpp
mMathSSE_ASM.asm
mMatrix.cpp
mMatrix.h
mOrientedBox.cpp
mOrientedBox.h
mPlane.cpp
mPlane.h
mPlaneSet.h
mPlaneTransformer.cpp
mPlaneTransformer.h
mPoint.cpp
mPoint2.h
mPoint3.h
mPoint4.h
mPolyhedron.cpp
mPolyhedron.h
mPolyhedron.impl.h
mQuadPatch.cpp
mQuadPatch.h
mQuat.cpp
mQuat.h
mRandom.cpp
mRandom.h
mRandomDeck.h
mRandomSet.h
mRect.cpp
mRect.h
mRotation.cpp Adds some helpful utility math functions. 2016-11-28 22:42:29 -06:00
mRotation.h Adds some helpful utility math functions. 2016-11-28 22:42:29 -06:00
mSilhouetteExtractor.h
mSolver.cpp
mSphere.cpp
mSphere.h
mSplinePatch.cpp
mSplinePatch.h
mTransform.h