Torque3D/Templates/BaseGame/game/core
2020-06-07 02:22:12 -05:00
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clientServer Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into Preview4_0_MenuUIRework 2020-06-01 03:48:20 -05:00
console Module-ified core structure. 2018-09-02 03:53:13 -05:00
fonts Module-ified core structure. 2018-09-02 03:53:13 -05:00
gameObjects Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 2020-02-04 01:47:28 -06:00
gui shift front profile on over to the cache directory in keeping with the rest 2020-01-12 00:24:21 -06:00
lighting Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 2020-02-04 01:47:28 -06:00
postFX Implements the special guiVariableInspector field type of 'range' which adds a slider to allow editing a float range. 2020-06-07 02:22:12 -05:00
rendering Overhauled keybind remap part of options menu 2020-06-01 03:55:25 -05:00
sfx Module-ified core structure. 2018-09-02 03:53:13 -05:00
utility Overhauled keybind remap part of options menu 2020-06-01 03:55:25 -05:00
Core.cs Overhauled keybind remap part of options menu 2020-06-01 03:55:25 -05:00
Core.module Cleanup and minor tweaks to the core dir structure. 2019-03-04 22:07:55 -06:00
settings.xml Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 2020-02-04 01:47:28 -06:00