Torque3D/Engine/source/gfx/bitmap/imageUtils.h
marauder2k7 d87199f5da Final Cleanup
-Removed LPNG
-Removed LJPEG
-Re-Added DefferredPNGWriter from rextimmy stb work

Commented out lines about file saving and reading in gfont, these are good for debugging font saves.
2024-01-23 08:47:26 +00:00

87 lines
2.9 KiB
C++

//-----------------------------------------------------------------------------
// Copyright (c) 2016 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifndef _IMAGE_UTILS_H_
#define _IMAGE_UTILS_H_
#ifndef _SWIZZLE_H_
#include "core/util/swizzle.h"
#endif
#ifndef _GFXENUMS_H_
#include "gfx/gfxEnums.h"
#endif
#ifndef _MMATHFN_H_
#include "math/mMathFn.h"
#endif
struct DDSFile;
namespace ImageUtil
{
enum CompressQuality
{
LowQuality,
MediumQuality,
HighQuality
};
// compress raw pixel data, expects rgba format
bool rawCompress(const U8 *srcRGBA, U8 *dst, const S32 width, const S32 height, const GFXFormat compressFormat, const CompressQuality compressQuality = LowQuality);
// compress DDSFile
bool ddsCompress(DDSFile *srcDDS, const GFXFormat compressFormat, const CompressQuality compressQuality = LowQuality);
// decompress compressed pixel data, dest data should be rgba format
bool decompress(const U8 *src, U8 *dstRGBA, const S32 width, const S32 height, const GFXFormat srcFormat);
//swizzle dds file
void swizzleDDS(DDSFile *srcDDS, const Swizzle<U8, 4> &swizzle);
//check if a GFXFormat is compressed
bool isCompressedFormat(const GFXFormat format);
bool isSRGBFormat(const GFXFormat format);
//check if a GFXFormat has an alpha channel
bool isAlphaFormat(const GFXFormat format);
//convert to sRGB format
GFXFormat toSRGBFormat(const GFXFormat format);
U32 getMaxMipCount(const U32 width, const U32 height);
};
struct DeferredPNGWriterData;
class Stream;
class GBitmap;
class DeferredPNGWriter
{
protected:
DeferredPNGWriterData* mData;
bool mActive;
public:
DeferredPNGWriter();
~DeferredPNGWriter();
bool begin(GFXFormat format, S32 width, S32 height, Stream& stream);
void append(GBitmap* bitmap, U32 rows);
void end();
};
#endif