mirror of
https://github.com/TorqueGameEngines/Torque3D.git
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97 lines
4.2 KiB
C
97 lines
4.2 KiB
C
//-----------------------------------------------------------------------------
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// Copyright (c) 2013 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "console/engineAPI.h"
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#include "moduleDefinition.h"
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#include "moduleManager.h"
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DefineEngineMethod(ModuleDefinition, save, bool, (),,
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"Saves the module definition to the file it was loaded from (if any).\n"
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"@return (bool success) Whether the module definition was saved or not.\n")
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{
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// Save.
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return object->save();
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}
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//-----------------------------------------------------------------------------
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DefineEngineMethod(ModuleDefinition, getModuleManager, S32, (),,
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"Gets the module manager which this module definition is registered with (if any).\n"
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"@return (moduleManager) The module manager which this module definition is registered with (zero if not registered).\n")
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{
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// Fetch module manager.
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ModuleManager* pModuleManager = object->getModuleManager();
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return pModuleManager != NULL ? pModuleManager->getId() : 0;
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}
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//-----------------------------------------------------------------------------
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DefineEngineMethod(ModuleDefinition, getDependencyCount, S32, (), ,
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"Gets the number of module dependencies this module definition has.\n"
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"@return (int count) The number of module dependencies this module definition has.\n")
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{
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// Get module dependency count.
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return object->getDependencyCount();
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}
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//-----------------------------------------------------------------------------
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DefineEngineMethod(ModuleDefinition, getDependency, String, (U32 dependencyIndex), (0),
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"Gets the module dependency at the specified index.\n"
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"@param dependencyIndex The module dependency index.\n"
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"@return (module - dependency) The module dependency at the specified index.")
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{
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// Get module dependency.
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ModuleDefinition::ModuleDependency dependency;
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if ( object->getDependency( dependencyIndex, dependency ) == false )
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return StringTable->EmptyString();
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// Format module dependency.
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char* pReturnBuffer = Con::getReturnBuffer( 256 );
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dSprintf( pReturnBuffer, 256, "%s %d", dependency.mModuleId, dependency.mVersionId );
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return pReturnBuffer;
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}
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//-----------------------------------------------------------------------------
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DefineEngineMethod(ModuleDefinition, addDependency, bool, (const char* pModuleId, U32 versionId), ("", 0),
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"Adds the specified moduleId and vesionId as a dependency.\n"
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"@param moduleId The module Id to add as a dependency.\n"
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"@param versionId The version Id to add as a dependency. Using zero indicates any version."
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"@return (bool success) Whether the module dependency was added or not.")
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{
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// Add dependency.
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return object->addDependency( pModuleId, versionId );
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}
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//-----------------------------------------------------------------------------
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DefineEngineMethod(ModuleDefinition, removeDependency, bool, (const char* pModuleId), (""),
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"Removes the specified moduleId as a dependency.\n"
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"@param moduleId The module Id to remove as a dependency.\n"
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"@return (bool success) Whether the module dependency was removed or not.")
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{
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// Remove dependency.
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return object->removeDependency( pModuleId );
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}
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