Torque3D/Templates/BaseGame/game/core
AzaezelX 9229c21788 adds an optional entry to registerDatablock that sets a flag in the datablock files to-be-executed DatablockFilesList ArrayObject that erases relative-path duplicates and surpresses overwrites. setting it again in a sucessively executed module will take ownership of the exclusivity. otherwise, all script files follwing the same general path will be executed.
adds an unRegisterDatablock to remove a given "relativePath / file" from the list
sets up an automatically-cleaned ExecFilesList  ArrayObject following a similar pattern, and executed for each callOnModules call, so that for instance all module::initServer(%this) entries are parsed, %this.queueExec feeds the vector, and opon completion of gathering the list, all are then executed in module-dependency order
2019-10-05 08:03:13 -05:00
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clientServer Moved unneeded modules to Templates/Modules 2019-09-29 06:44:43 -05:00
components Merge branch 'ExpandsComponents' of https://github.com/Areloch/Torque3D into development 2019-05-04 16:09:09 -05:00
console Module-ified core structure. 2018-09-02 03:53:13 -05:00
fonts Module-ified core structure. 2018-09-02 03:53:13 -05:00
gameObjects Makes the graphics menu in the stock UI mostly functional again 2019-08-29 00:22:33 -05:00
gui Moved unneeded modules to Templates/Modules 2019-09-29 06:44:43 -05:00
lighting GFX card profile config file logging moved to debug only 2019-06-17 02:30:45 -05:00
postFX Moved unneeded modules to Templates/Modules 2019-09-29 06:44:43 -05:00
rendering Moved unneeded modules to Templates/Modules 2019-09-29 06:44:43 -05:00
sfx Module-ified core structure. 2018-09-02 03:53:13 -05:00
shapes noshape.dae should go inside core 2017-07-10 20:00:23 -05:00
utility adds an optional entry to registerDatablock that sets a flag in the datablock files to-be-executed DatablockFilesList ArrayObject that erases relative-path duplicates and surpresses overwrites. setting it again in a sucessively executed module will take ownership of the exclusivity. otherwise, all script files follwing the same general path will be executed. 2019-10-05 08:03:13 -05:00
Core.cs Moved unneeded modules to Templates/Modules 2019-09-29 06:44:43 -05:00
Core.module Cleanup and minor tweaks to the core dir structure. 2019-03-04 22:07:55 -06:00
settings.xml Adjusted init'ing logic to defer to project settings for the name of the play gui and mainMenu gui instead of hardcoding them 2019-08-07 01:27:39 -05:00