Torque3D/Engine/source/persistence/taml
marauder2k7 7d497383da adds json back to taml
Allow taml to be compiled and read as json

All of this was already there just was hidden from cmake and code was commented out so just a commit to reapply this. The rest is just some cleanup
2025-10-12 19:43:35 +01:00
..
binary Adjusts some of the loading logic, for guiBitmapCtrl mostly, to not try and load ALL image content upfront during client init, improving load times 2024-01-07 23:09:41 -06:00
json uninitialized variables-persistence 2020-05-11 15:12:50 -05:00
xml rest of virtuals removed 2024-03-18 18:40:22 +00:00
fsTinyXml.cpp clean up math varsize complaints 2023-04-27 16:10:04 -05:00
fsTinyXml.h update lib 2025-02-14 19:57:38 +00:00
taml.cpp adds json back to taml 2025-10-12 19:43:35 +01:00
taml.h file write clarifications 2024-06-10 13:15:27 -05:00
taml_ScriptBinding.h adds json back to taml 2025-10-12 19:43:35 +01:00
tamlCallbacks.h Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
tamlChildren.h Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
tamlCustom.cpp * Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG. 2022-04-25 18:23:15 -04:00
tamlCustom.h virtuals removed 2024-03-18 18:13:00 +00:00
tamlParser.h Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
tamlVisitor.h Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
tamlWriteNode.cpp * [TAML] BugFix: Correct a delete and new[] mismatch in tamlWriteNode reported by ASAN. 2021-11-03 18:27:26 -04:00
tamlWriteNode.h As suggested, extract strlen calls from sizes into variables so it isn't called twice 2018-03-08 20:59:40 -05:00