Torque3D/Engine/source/lighting/advanced
2024-05-30 17:29:42 -05:00
..
glsl remove glowbin as it's own render pass 2024-05-30 17:29:42 -05:00
hlsl remove glowbin as it's own render pass 2024-05-30 17:29:42 -05:00
advancedLightBinManager.cpp clamp spot angle to 179, 2024-02-23 11:52:43 -06:00
advancedLightBinManager.h virtuals removed 2024-03-18 18:13:00 +00:00
advancedLightBufferConditioner.cpp Add OpenGL support. 2014-11-08 20:21:50 +01:00
advancedLightBufferConditioner.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
advancedLightingFeatures.cpp strip out unused pixspecular to cut down on sources of confusion 2019-05-05 20:10:14 -05:00
advancedLightingFeatures.h Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. 2017-04-11 00:23:14 -05:00
advancedLightManager.cpp Add support for both ies and cookie 2024-02-21 07:40:57 +00:00
advancedLightManager.h virtuals removed 2024-03-18 18:13:00 +00:00