Torque3D/Engine/lib/openal-soft/router/al.cpp
marauder2k7 a745fc3757 Initial commit
added libraries:
opus
flac
libsndfile

updated:
libvorbis
libogg
openal

- Everything works as expected for now. Bare in mind libsndfile needed the check for whether or not it could find the xiph libraries removed in order for this to work.
2024-03-21 17:33:47 +00:00

171 lines
8.4 KiB
C++

#include "config.h"
#include <stddef.h>
#include "AL/al.h"
#include "router.h"
std::atomic<DriverIface*> CurrentCtxDriver{nullptr};
#define DECL_THUNK1(R,n,T1) AL_API R AL_APIENTRY n(T1 a) \
{ \
DriverIface *iface = GetThreadDriver(); \
if(!iface) iface = CurrentCtxDriver.load(std::memory_order_acquire); \
return iface->n(a); \
}
#define DECL_THUNK2(R,n,T1,T2) AL_API R AL_APIENTRY n(T1 a, T2 b) \
{ \
DriverIface *iface = GetThreadDriver(); \
if(!iface) iface = CurrentCtxDriver.load(std::memory_order_acquire); \
return iface->n(a, b); \
}
#define DECL_THUNK3(R,n,T1,T2,T3) AL_API R AL_APIENTRY n(T1 a, T2 b, T3 c) \
{ \
DriverIface *iface = GetThreadDriver(); \
if(!iface) iface = CurrentCtxDriver.load(std::memory_order_acquire); \
return iface->n(a, b, c); \
}
#define DECL_THUNK4(R,n,T1,T2,T3,T4) AL_API R AL_APIENTRY n(T1 a, T2 b, T3 c, T4 d) \
{ \
DriverIface *iface = GetThreadDriver(); \
if(!iface) iface = CurrentCtxDriver.load(std::memory_order_acquire); \
return iface->n(a, b, c, d); \
}
#define DECL_THUNK5(R,n,T1,T2,T3,T4,T5) AL_API R AL_APIENTRY n(T1 a, T2 b, T3 c, T4 d, T5 e) \
{ \
DriverIface *iface = GetThreadDriver(); \
if(!iface) iface = CurrentCtxDriver.load(std::memory_order_acquire); \
return iface->n(a, b, c, d, e); \
}
/* Ugly hack for some apps calling alGetError without a current context, and
* expecting it to be AL_NO_ERROR.
*/
AL_API ALenum AL_APIENTRY alGetError(void)
{
DriverIface *iface = GetThreadDriver();
if(!iface) iface = CurrentCtxDriver.load(std::memory_order_acquire);
return iface ? iface->alGetError() : AL_NO_ERROR;
}
DECL_THUNK1(void, alDopplerFactor, ALfloat)
DECL_THUNK1(void, alDopplerVelocity, ALfloat)
DECL_THUNK1(void, alSpeedOfSound, ALfloat)
DECL_THUNK1(void, alDistanceModel, ALenum)
DECL_THUNK1(void, alEnable, ALenum)
DECL_THUNK1(void, alDisable, ALenum)
DECL_THUNK1(ALboolean, alIsEnabled, ALenum)
DECL_THUNK1(const ALchar*, alGetString, ALenum)
DECL_THUNK2(void, alGetBooleanv, ALenum, ALboolean*)
DECL_THUNK2(void, alGetIntegerv, ALenum, ALint*)
DECL_THUNK2(void, alGetFloatv, ALenum, ALfloat*)
DECL_THUNK2(void, alGetDoublev, ALenum, ALdouble*)
DECL_THUNK1(ALboolean, alGetBoolean, ALenum)
DECL_THUNK1(ALint, alGetInteger, ALenum)
DECL_THUNK1(ALfloat, alGetFloat, ALenum)
DECL_THUNK1(ALdouble, alGetDouble, ALenum)
DECL_THUNK1(ALboolean, alIsExtensionPresent, const ALchar*)
DECL_THUNK1(void*, alGetProcAddress, const ALchar*)
DECL_THUNK1(ALenum, alGetEnumValue, const ALchar*)
DECL_THUNK2(void, alListenerf, ALenum, ALfloat)
DECL_THUNK4(void, alListener3f, ALenum, ALfloat, ALfloat, ALfloat)
DECL_THUNK2(void, alListenerfv, ALenum, const ALfloat*)
DECL_THUNK2(void, alListeneri, ALenum, ALint)
DECL_THUNK4(void, alListener3i, ALenum, ALint, ALint, ALint)
DECL_THUNK2(void, alListeneriv, ALenum, const ALint*)
DECL_THUNK2(void, alGetListenerf, ALenum, ALfloat*)
DECL_THUNK4(void, alGetListener3f, ALenum, ALfloat*, ALfloat*, ALfloat*)
DECL_THUNK2(void, alGetListenerfv, ALenum, ALfloat*)
DECL_THUNK2(void, alGetListeneri, ALenum, ALint*)
DECL_THUNK4(void, alGetListener3i, ALenum, ALint*, ALint*, ALint*)
DECL_THUNK2(void, alGetListeneriv, ALenum, ALint*)
DECL_THUNK2(void, alGenSources, ALsizei, ALuint*)
DECL_THUNK2(void, alDeleteSources, ALsizei, const ALuint*)
DECL_THUNK1(ALboolean, alIsSource, ALuint)
DECL_THUNK3(void, alSourcef, ALuint, ALenum, ALfloat)
DECL_THUNK5(void, alSource3f, ALuint, ALenum, ALfloat, ALfloat, ALfloat)
DECL_THUNK3(void, alSourcefv, ALuint, ALenum, const ALfloat*)
DECL_THUNK3(void, alSourcei, ALuint, ALenum, ALint)
DECL_THUNK5(void, alSource3i, ALuint, ALenum, ALint, ALint, ALint)
DECL_THUNK3(void, alSourceiv, ALuint, ALenum, const ALint*)
DECL_THUNK3(void, alGetSourcef, ALuint, ALenum, ALfloat*)
DECL_THUNK5(void, alGetSource3f, ALuint, ALenum, ALfloat*, ALfloat*, ALfloat*)
DECL_THUNK3(void, alGetSourcefv, ALuint, ALenum, ALfloat*)
DECL_THUNK3(void, alGetSourcei, ALuint, ALenum, ALint*)
DECL_THUNK5(void, alGetSource3i, ALuint, ALenum, ALint*, ALint*, ALint*)
DECL_THUNK3(void, alGetSourceiv, ALuint, ALenum, ALint*)
DECL_THUNK2(void, alSourcePlayv, ALsizei, const ALuint*)
DECL_THUNK2(void, alSourceStopv, ALsizei, const ALuint*)
DECL_THUNK2(void, alSourceRewindv, ALsizei, const ALuint*)
DECL_THUNK2(void, alSourcePausev, ALsizei, const ALuint*)
DECL_THUNK1(void, alSourcePlay, ALuint)
DECL_THUNK1(void, alSourceStop, ALuint)
DECL_THUNK1(void, alSourceRewind, ALuint)
DECL_THUNK1(void, alSourcePause, ALuint)
DECL_THUNK3(void, alSourceQueueBuffers, ALuint, ALsizei, const ALuint*)
DECL_THUNK3(void, alSourceUnqueueBuffers, ALuint, ALsizei, ALuint*)
DECL_THUNK2(void, alGenBuffers, ALsizei, ALuint*)
DECL_THUNK2(void, alDeleteBuffers, ALsizei, const ALuint*)
DECL_THUNK1(ALboolean, alIsBuffer, ALuint)
DECL_THUNK3(void, alBufferf, ALuint, ALenum, ALfloat)
DECL_THUNK5(void, alBuffer3f, ALuint, ALenum, ALfloat, ALfloat, ALfloat)
DECL_THUNK3(void, alBufferfv, ALuint, ALenum, const ALfloat*)
DECL_THUNK3(void, alBufferi, ALuint, ALenum, ALint)
DECL_THUNK5(void, alBuffer3i, ALuint, ALenum, ALint, ALint, ALint)
DECL_THUNK3(void, alBufferiv, ALuint, ALenum, const ALint*)
DECL_THUNK3(void, alGetBufferf, ALuint, ALenum, ALfloat*)
DECL_THUNK5(void, alGetBuffer3f, ALuint, ALenum, ALfloat*, ALfloat*, ALfloat*)
DECL_THUNK3(void, alGetBufferfv, ALuint, ALenum, ALfloat*)
DECL_THUNK3(void, alGetBufferi, ALuint, ALenum, ALint*)
DECL_THUNK5(void, alGetBuffer3i, ALuint, ALenum, ALint*, ALint*, ALint*)
DECL_THUNK3(void, alGetBufferiv, ALuint, ALenum, ALint*)
DECL_THUNK5(void, alBufferData, ALuint, ALenum, const ALvoid*, ALsizei, ALsizei)
/* EFX 1.0. Required here to be exported from libOpenAL32.dll.a/OpenAL32.lib
* with the router enabled.
*/
DECL_THUNK2(void, alGenFilters, ALsizei, ALuint*)
DECL_THUNK2(void, alDeleteFilters, ALsizei, const ALuint*)
DECL_THUNK1(ALboolean, alIsFilter, ALuint)
DECL_THUNK3(void, alFilterf, ALuint, ALenum, ALfloat)
DECL_THUNK3(void, alFilterfv, ALuint, ALenum, const ALfloat*)
DECL_THUNK3(void, alFilteri, ALuint, ALenum, ALint)
DECL_THUNK3(void, alFilteriv, ALuint, ALenum, const ALint*)
DECL_THUNK3(void, alGetFilterf, ALuint, ALenum, ALfloat*)
DECL_THUNK3(void, alGetFilterfv, ALuint, ALenum, ALfloat*)
DECL_THUNK3(void, alGetFilteri, ALuint, ALenum, ALint*)
DECL_THUNK3(void, alGetFilteriv, ALuint, ALenum, ALint*)
DECL_THUNK2(void, alGenEffects, ALsizei, ALuint*)
DECL_THUNK2(void, alDeleteEffects, ALsizei, const ALuint*)
DECL_THUNK1(ALboolean, alIsEffect, ALuint)
DECL_THUNK3(void, alEffectf, ALuint, ALenum, ALfloat)
DECL_THUNK3(void, alEffectfv, ALuint, ALenum, const ALfloat*)
DECL_THUNK3(void, alEffecti, ALuint, ALenum, ALint)
DECL_THUNK3(void, alEffectiv, ALuint, ALenum, const ALint*)
DECL_THUNK3(void, alGetEffectf, ALuint, ALenum, ALfloat*)
DECL_THUNK3(void, alGetEffectfv, ALuint, ALenum, ALfloat*)
DECL_THUNK3(void, alGetEffecti, ALuint, ALenum, ALint*)
DECL_THUNK3(void, alGetEffectiv, ALuint, ALenum, ALint*)
DECL_THUNK2(void, alGenAuxiliaryEffectSlots, ALsizei, ALuint*)
DECL_THUNK2(void, alDeleteAuxiliaryEffectSlots, ALsizei, const ALuint*)
DECL_THUNK1(ALboolean, alIsAuxiliaryEffectSlot, ALuint)
DECL_THUNK3(void, alAuxiliaryEffectSlotf, ALuint, ALenum, ALfloat)
DECL_THUNK3(void, alAuxiliaryEffectSlotfv, ALuint, ALenum, const ALfloat*)
DECL_THUNK3(void, alAuxiliaryEffectSloti, ALuint, ALenum, ALint)
DECL_THUNK3(void, alAuxiliaryEffectSlotiv, ALuint, ALenum, const ALint*)
DECL_THUNK3(void, alGetAuxiliaryEffectSlotf, ALuint, ALenum, ALfloat*)
DECL_THUNK3(void, alGetAuxiliaryEffectSlotfv, ALuint, ALenum, ALfloat*)
DECL_THUNK3(void, alGetAuxiliaryEffectSloti, ALuint, ALenum, ALint*)
DECL_THUNK3(void, alGetAuxiliaryEffectSlotiv, ALuint, ALenum, ALint*)