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https://github.com/TorqueGameEngines/Torque3D.git
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Reworked the reflection reference offset/scale behavior to re-integrate into the editor interface via button(and work) Hid irrelevent fields from given probe types. Filter out editPosOffset and bake button fields from being saved to avoid weird loading behavior |
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| .. | ||
| buildFiles | ||
| game | ||
| source | ||
| web/source | ||
| cleanShaders.bat | ||
| cleanShaders.command | ||
| DeleteCachedDTSs.bat | ||
| DeleteCachedDTSs.command | ||
| DeleteDSOs.bat | ||
| DeleteDSOs.command | ||
| DeletePrefs.bat | ||
| DeletePrefs.command | ||
| generateProjects.bat | ||
| generateProjects.command | ||
| thumb.png | ||