Torque3D/Templates
Areloch d840d52038 Added asset import logging
Added WIP of lighting viz logic to point and spotlight shaders
Made new asset window adhere to path-based system
Ongoing work to standardize asset import actions
Context-based Asset Import popups
Fixed behavior with adding a new sequence in shape editor
Made it so apply in PostFX editor no longer closes window
Work to re-add class visibility filters in editor
2020-01-09 18:28:53 -06:00
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BaseGame Added asset import logging 2020-01-09 18:28:53 -06:00
Modules Force proper update of box probe when attenuation changes 2019-08-19 01:14:34 -05:00