mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 12:44:46 +00:00
108 lines
3.7 KiB
C++
108 lines
3.7 KiB
C++
//-----------------------------------------------------------------------------
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// Verve
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// Copyright (C) 2014 - Violent Tulip
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "Verve/Extension/Camera/VCameraTrack.h"
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//-----------------------------------------------------------------------------
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IMPLEMENT_CONOBJECT( VCameraTrack );
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//-----------------------------------------------------------------------------
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VCameraTrack::VCameraTrack( void )
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{
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setLabel( "CameraTrack" );
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}
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//-----------------------------------------------------------------------------
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//
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// Tree Methods.
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//
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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//
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// VCameraTrack::onAttach();
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//
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// This callback subscribes this object to the Camera Group's event signal.
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//
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//-----------------------------------------------------------------------------
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void VCameraTrack::onAttach( void )
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{
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Parent::onAttach();
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// Valid Controller & Group?
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VCameraGroup *group;
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if ( getController() && getGroup( group ) )
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{
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// Add Event Notification.
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group->getCameraEventSignal().notify( this, &VCameraTrack::onCameraEvent );
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}
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}
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//-----------------------------------------------------------------------------
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//
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// VCameraTrack::onAttach();
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//
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// This callback removes this object from the Camera Group's event signal
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// notification list.
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//
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//-----------------------------------------------------------------------------
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void VCameraTrack::onDetach( void )
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{
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// Valid Controller & Group?
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VCameraGroup *group;
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if ( getController() && getGroup( group ) )
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{
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// Clear Event Notification.
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group->getCameraEventSignal().remove( this, &VCameraTrack::onCameraEvent );
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}
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Parent::onDetach();
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}
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//-----------------------------------------------------------------------------
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//
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// Camera Methods.
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//
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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//
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// VCameraTrack::onCameraEvent( pEvent );
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//
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// When the Camera changes, this method is called on both the outgoing and
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// incomming Camera Groups.
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//
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// For a full list of possible events, see the 'eCameraEventType' declaration
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// in VCameraGroup.h.
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//
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//-----------------------------------------------------------------------------
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bool VCameraTrack::onCameraEvent( const VCameraGroup::eCameraEventType &pEvent )
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{
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if ( !getController() )
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{
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AssertFatal( false, "VCameraTrack::onControllerEvent() - Invalid Controller." );
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return false;
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}
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// Ok.
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return true;
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} |