Torque3D/Templates/BaseGame/game/data/UI/guis/GameMenu.gui
Areloch f14c96c2bc Standardized titlebar formatting
Cleaned up some unneeded fields in the gui files
Fixed up querying presentation for joinServerMenu
Removed usages of background image in favor of guiProfiles for various menus
Implemented optionsMenu traversing options categories along with required keybinds
Adjusted some guiProfiles' font sizes to improve legibility on smaller displays
2023-12-17 03:27:30 -06:00

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//--- OBJECT WRITE BEGIN ---
$guiContent = new GuiControl(GameMenu) {
extent = "1280 720";
profile = "GuiDefaultProfile";
tooltipProfile = "GuiToolTipProfile";
isContainer = "1";
canSaveDynamicFields = "1";
new GuiInputCtrl(GameMenuInputHandler) {
ignoreMouseEvents = "1";
ActionMap = "GameMenuActionMap";
position = "-50 0";
extent = "50 50";
horizSizing = "width";
vertSizing = "height";
profile = "GuiInputCtrlProfile";
tooltipProfile = "GuiToolTipProfile";
};
new GuiChunkedBitmapCtrl(GameMenuBG) {
BitmapAsset = "UI:hudfill_image";
extent = "1280 720";
horizSizing = "width";
vertSizing = "height";
profile = "GuiDefaultProfile";
tooltipProfile = "GuiToolTipProfile";
isContainer = "1";
canSaveDynamicFields = "1";
new GuiPanel(GameMenuTitlePanel) {
extent = "1281 60";
horizSizing = "width";
profile = "GuiMenuPanelProfile";
tooltipProfile = "GuiToolTipProfile";
new GuiStackControl(GameMenuButtonList){
position = "40 0";
extent = "1240 60";
profile = GuiDefaultProfile;
stackingType = "Horizontal";
padding = "10";
horizSizing = "center";
vertSizing = "center";
};
new GuiControl(GameMenuNavButtonOverlay) {
extent = "1281 60";
horizSizing = "width";
vertSizing = "height";
profile = GuiNonModalDefaultProfile;
new GuiBitmapCtrl(GameMenuPrevNavIcon) {
BitmapAsset = "UI:Keyboard_Black_Q_image";
position = "0 24";
extent = "40 40";
profile = GuiNonModalDefaultProfile;
vertSizing = "top";
};
new GuiBitmapCtrl(GameMenuNextNavIcon) {
BitmapAsset = "UI:Keyboard_Black_E_image";
position = "0 24";
extent = "40 40";
profile = GuiNonModalDefaultProfile;
vertSizing = "top";
};
};
};
};
new GuiPanel(GameMenuButtonPanel) {
position = "0 683";
extent = "1281 40";
horizSizing = "width";
vertSizing = "top";
profile = "GuiMenuPanelProfile";
tooltipProfile = "GuiToolTipProfile";
new GuiIconButtonCtrl(GameMenuBackBtn) {
BitmapAsset = "UI:Keyboard_Black_Escape_image";
sizeIconToButton = "1";
makeIconSquare = "1";
textLocation = "Center";
text = "Back";
position = "16 0";
extent = "140 40";
vertSizing = "center";
profile = "GuiMenuButtonProfile";
command = "Canvas.popDialog(GameMenu);";
tooltipProfile = "GuiToolTipProfile";
class = "MenuInputButton";
};
};
};
//--- OBJECT WRITE END ---