Torque3D/Engine/source
marauder2k7 8c1acbd1da add normal safety
wrap safety around normal checks, this was done on the scalar math may as well do it here just in case.

Ad the impl.inl files to libraries so they can actually be found.
2026-03-05 18:55:49 +00:00
..
afx crashfixes 2025-11-23 15:10:37 -06:00
app redundant file cleanup 2025-08-26 18:35:00 -05:00
assets dial back nullPtr usage 2025-12-29 17:45:09 -06:00
cinterface Expose SimObjectPtr C-API functions using EngineAPI 2023-10-08 17:36:51 -05:00
collision ConvexFeature: Fix collision list object references 2025-12-28 17:46:46 +01:00
console context safties 2026-03-02 11:38:20 -06:00
core dial back nullPtr usage 2025-12-29 17:45:09 -06:00
environment matrix functions 2026-03-05 18:55:36 +00:00
forest Ensures that when performing certain actions like painting, erasing, cutting or pasting, it will mark the forest editor as dirty so it will save as expected 2025-08-12 00:46:52 -05:00
gfx Update gfxDrawUtil.cpp 2026-03-05 18:55:44 +00:00
gui context safties 2026-03-02 11:38:20 -06:00
i18n Console Refactor 2023-09-13 10:33:20 +02:00
lighting Update GFXTextureManager and GBitmap 2025-12-22 10:29:01 +00:00
main mem report cleanups 2025-05-19 05:59:36 -05:00
materials dial back nullPtr usage 2025-12-29 17:45:09 -06:00
math add normal safety 2026-03-05 18:55:49 +00:00
module dial back nullPtr usage 2025-12-29 17:45:09 -06:00
navigation don't use MarkerObjectTypes for navmesh generation 2026-01-13 20:02:37 -06:00
persistence Update taml_ScriptBinding.h 2025-10-12 19:43:48 +01:00
platform ISA backends float3 and float4 - cleanup history squash 2026-03-05 18:55:34 +00:00
platformMac cleanup console spam 2026-03-05 18:55:45 +00:00
platformPOSIX cleanup console spam 2026-03-05 18:55:45 +00:00
platformSDL opengl debug 2026-03-01 13:15:42 +00:00
platformWin32 cleanup console spam 2026-03-05 18:55:45 +00:00
platformX11 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. 2021-11-14 14:45:42 -05:00
platformX86UNIX * Adjustment: Tweak the include paths for platformPOSIX.h. 2021-11-14 14:05:16 -05:00
postFx dial back nullPtr usage 2025-12-29 17:45:09 -06:00
renderInstance dial back nullPtr usage 2025-12-29 17:45:09 -06:00
scene dial back nullPtr usage 2025-12-29 17:45:09 -06:00
sfx dial back nullPtr usage 2025-12-29 17:45:09 -06:00
shaderGen dial back nullPtr usage 2025-12-29 17:45:09 -06:00
sim minor cleanups for https://github.com/TorqueGameEngines/Torque3D/pull/1672 2026-02-24 15:04:38 -06:00
sqlite Fix for build 2022-12-02 11:58:45 +06:00
T3D from marauder: cover corrections 2026-03-04 10:15:46 -06:00
terrain dial back nullPtr usage 2025-12-29 17:45:09 -06:00
testing Update ScriptTest.cpp 2025-05-20 16:14:53 +01:00
ts matrix functions 2026-03-05 18:55:36 +00:00
util ISA backends float3 and float4 - cleanup history squash 2026-03-05 18:55:34 +00:00
Verve Console Refactor 2023-09-13 10:33:20 +02:00
windowManager rest of virtuals removed 2024-03-18 18:40:22 +00:00
.gitattributes Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 2017-01-13 10:42:52 -05:00
CMakeLists.txt ISA backends float3 and float4 - cleanup history squash 2026-03-05 18:55:34 +00:00
ggEndOfLineFix.txt