Torque3D/Engine
OTHGMars 8b14790c93 Adds features to GuiInputCtrl
This commit adds three new features to the GuiInputCtrl. All three default to off, so it is fully backward compatible with existing scripts. The new options are:
sendAxisEvents – If true, the control will generate onAxisEvent() callbacks for all axis events. This is useful for binding joystick/controller axes to game actions.
sendBreakEvents – If true, the control will generate onInputEvent() callbacks for SI_BREAK events for all keys and buttons. By default the callback is only triggered for break events on modifier keys.
SendModifierEvents – If true SI_MAKE events for modifier keys will generate callbacks. By default, only the break events are sent for modifier keys.
2018-07-18 20:35:59 -04:00
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bin style.css changes for Project Manager modules 2013-05-01 17:08:43 -04:00
lib Merge pull request #2254 from rextimmy/sdl_2_0_8 2018-05-30 20:37:00 -05:00
source Adds features to GuiInputCtrl 2018-07-18 20:35:59 -04:00