mirror of
https://github.com/TorqueGameEngines/Torque3D.git
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- Updated to work with 0.5.x SDK - Uses Oculus Rendering rather than PostFX - Stereo rendering refactored so more rendering info is grabbed from the DisplayDevice - Implements an Offscreen Canvas for in-game gui with oculus - Message dialogs and metrics display can now go to the OffScreen Canvas (if oculus demo is setup correctly) |
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| .. | ||
| extended | ||
| hifi | ||
| std | ||
| gameBase.cpp | ||
| gameBase.h | ||
| gameConnection.cpp | ||
| gameConnection.h | ||
| gameConnectionEvents.cpp | ||
| gameConnectionEvents.h | ||
| gameProcess.cpp | ||
| gameProcess.h | ||
| moveList.cpp | ||
| moveList.h | ||
| moveManager.cpp | ||
| moveManager.h | ||
| processList.cpp | ||
| processList.h | ||
| tickCache.cpp | ||
| tickCache.h | ||