Torque3D/Templates/Full/game/core
DavidWyand-GG 88f2a4d903 Viewport fix for PostFX and SSAO
- General fix for PostFX render targets to properly support the GFX
viewport setting.  This is an opt-in change through the use of the new
mTargetViewport property as most PostFX run fine with their assumption
of the viewport being the whole rendering target.
- The SSAO PostFX has been modified to use the new mTargetViewport
property.  This allows correct rendering in a side-by-side view such as
with the Oculus Rift, or any other constrained viewport rendering.
2013-10-24 00:28:13 -04:00
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art fix for issue #365 2013-10-03 03:49:44 -05:00
fonts Full Template for ticket #1 2012-09-19 11:54:25 -04:00
profile Full Template for ticket #1 2012-09-19 11:54:25 -04:00
scripts Viewport fix for PostFX and SSAO 2013-10-24 00:28:13 -04:00
main.cs Correct customProfiles.cs execution. 2013-04-09 06:01:53 -04:00
parseArgs.cs Full Template for ticket #1 2012-09-19 11:54:25 -04:00